gps335
08-07-2007, 00:53
I am using CSDM 2.1.
;Sets whether the bomb is removed
remove_bomb = 1
;Map objectives are removed by their flags.
; a - as_ maps
; b - buyzones are removed
; c - cs_ maps
; d - de_ maps
remove_objectives = abc
I run a gungame/csdm server and the issue im coming across is that if the map is on de_dust2 and i have strip map objectives flagged for de_dust2, everything works fine but when I disable CSDM and use sv_restartround command everything is back to normal EXCEPT that the Terrorists don't spawn with the bomb. I remedied that by not stripping de maps of its objectives and only removing the bomb. With that setup the bomb comes back when I disable CSDM. My question is on cs_assault, I want to have CSDM enabled and then Disable CSDM and for the hostages to spawn back(which they currently don't). It's like CSDM stripped objectives on the map stays active even when CSDM is disabled. Anyone know a fix?
;Sets whether the bomb is removed
remove_bomb = 1
;Map objectives are removed by their flags.
; a - as_ maps
; b - buyzones are removed
; c - cs_ maps
; d - de_ maps
remove_objectives = abc
I run a gungame/csdm server and the issue im coming across is that if the map is on de_dust2 and i have strip map objectives flagged for de_dust2, everything works fine but when I disable CSDM and use sv_restartround command everything is back to normal EXCEPT that the Terrorists don't spawn with the bomb. I remedied that by not stripping de maps of its objectives and only removing the bomb. With that setup the bomb comes back when I disable CSDM. My question is on cs_assault, I want to have CSDM enabled and then Disable CSDM and for the hostages to spawn back(which they currently don't). It's like CSDM stripped objectives on the map stays active even when CSDM is disabled. Anyone know a fix?