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Knagg0
07-01-2007, 09:54
This plugin adds 2 types of gamemodes to Counter-Strike: Source.
Mode 1 is like Day of Defeat or Unreal Tournaments Domination-Mode.
Mode 2 is like normal Capture the Flag. (not implented yet)

I got the idea of mode 1 from the CS Flags (http://forums.alliedmods.net/showthread.php?t=46669) plugin.
I also use some sounds of that plugin, so props to commonbullet (http://forums.alliedmods.net/member.php?u=7883)!

Testserver: 89.202.127.21:27050 (steam: "-applaunch 240 -game cstrike +connect 89.202.127.21:27050")

REQUIREMENTS:

Hacks Extension (http://forums.alliedmods.net/showthread.php?t=56323) (version 1.3.0.0 or higher)
EngineSound Extension (http://forums.alliedmods.net/showthread.php?t=56364)

CVARS:

cssf_enabled

Enables/Disables this plugin
Default: 1

cssf_mode

1 = like Day of Defeat or Unreal Tournaments Domination-Mode
2 = like normal Capture the Flag (not implented yet)
Default: 1

cssf_spawnprotect

Spawnprotectiontime
Default: 5

cssf_respawntimer

Respawntimer
Default: 10

cssf_capturebonus

Amount of money a player gets, when he captures a flag
Default: 500

cssf_winbonus

Amount of money a team gets, when it wins the round
Default: 1500

cssf_ragdolls

Maximal amount of ragdolls in a round
Default: 10


CCMDS:

cssf_pos

Prints the origin and angles for a flag to your console
(Depends on you currently origin and angles)


NOTES:

This plugin is currently in beta stage, so it might have bugs
Put all your flags/map configs into addons/sourcemod/configs/cssflags/

The filename have to be MAPNAME.cfg (eg de_aztec.cfg)


CHANGELOG:

1.0.0 Beta2 (07/02/07)

Fixed alot of bugs :)
Changed the default value of cssf_ragdolls to 10

1.0.0 Beta (07/01/07)

Release

Rebell
07-01-2007, 10:05
Nice one !

theY4Kman
07-01-2007, 15:42
Aww, well it looks like I'll stop doing BF2Mod now :P Great job, anyways!

Knagg0
07-01-2007, 16:35
Hey knagg no1 cares about ur personal problems!
wow and you're 31... too much beer?

Juba_PornBorn
07-01-2007, 20:01
The menu is indespensable on this one to make the cfg files and save the flags place. Imagine everyadmin has to make dozens of cfg and get flags place?

theY4Kman
07-01-2007, 21:17
Umm, what's supposed to happen when a team captures all the flags? I've been on that test server, and when I captured all the flags, it displayed "Counter-Terrorists Win." After that, nothing happened. The map didn't change, and the round didn't restart. I can walk around, but I can't hurt anyone.

Knagg0
07-01-2007, 21:32
Umm, what's supposed to happen when a team captures all the flags? I've been on that test server, and when I captured all the flags, it displayed "Counter-Terrorists Win." After that, nothing happened. The map didn't change, and the round didn't restart. I can walk around, but I can't hurt anyone.
The round restarts after 5 seconds :wink:

Edit:
Ok, i had the same problem after a mapchange...
It's fixed in Beta2 :)

Knagg0
07-01-2007, 22:52
The menu is indespensable on this one to make the cfg files and save the flags place. Imagine everyadmin has to make dozens of cfg and get flags place?
Maybe i'll make a separate plugin for that...

API
07-02-2007, 01:28
Approved. Well done.

Knagg0
07-02-2007, 11:50
Update. Check first post (http://forums.alliedmods.net/showthread.php?p=496879#post496879) for infos...

Rebell
07-02-2007, 12:13
Will try out !

Cya :D

Soynuts
07-04-2007, 00:38
My server seems to crash whenever a player disconnects when running cs:s flags. Without cs:s flags, the server does not crash on player disconnect. Running the latest version of sourcemod and cs:s flags.

ZiramMaddness
07-13-2007, 05:45
I was just trying it out on one of my test servers seems like it works correctly though the flags double up. I complete a round by getting all the flags but when the next round starts the flags are still there along with the blank white ones.

check it out 66.225.194.215:27015 =SF= Flags Domination

halmin
02-12-2008, 08:12
I like this mod! UPDATE??? Plz!!!