Simon Logic
11-09-2006, 07:46
It's a converter of BSP (primarily deathmatch) map entity data into CSDM entity and spawn point files.
Initially I wrote this tool for CDSM 1.70b303 (amx mod). Then i looked into CSDM config files and made a very little changes.
I think it will become a handy tool because you can easily convert any classic deathmatch map.
Cutsomization manual (if needed) read inside a script.
Requirements:
* Python 2.2 or higher (www.python.org/download/)
History:
0.2.1 [2006/12/21]
+ added support for exporting item yaw angle (supported in KWo's CSDM 2.1i)
+ var FL_EXPORT_ITEM_ANGLE (off by default)
0.2.0 [2006/11/05]
> improved speed (70x..1200x faster for the author's computer; actually
depends on file size)
+ customizable vars LIST_SPAWN_CLASSES, FN_ENTITIES, FN_SPAWNS
0.1.0 [2006/10/13]
* first public release
+24 downloads
Initially I wrote this tool for CDSM 1.70b303 (amx mod). Then i looked into CSDM config files and made a very little changes.
I think it will become a handy tool because you can easily convert any classic deathmatch map.
Cutsomization manual (if needed) read inside a script.
Requirements:
* Python 2.2 or higher (www.python.org/download/)
History:
0.2.1 [2006/12/21]
+ added support for exporting item yaw angle (supported in KWo's CSDM 2.1i)
+ var FL_EXPORT_ITEM_ANGLE (off by default)
0.2.0 [2006/11/05]
> improved speed (70x..1200x faster for the author's computer; actually
depends on file size)
+ customizable vars LIST_SPAWN_CLASSES, FN_ENTITIES, FN_SPAWNS
0.1.0 [2006/10/13]
* first public release
+24 downloads