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OoS-LJ
08-27-2006, 20:23
Ok my server provider gave me this letter after my server keeps randomly crahing I like to know if Meta mod 1.3 has the new API that is dicussed here..

On 2006-08-27 15:02:02 ADMIN wrote:

I have renamed your addons folder to addons suspect.
You need to make SURE as of the update that your mods
are using the approved valve api.

Valve release an official statement on the 25th. All non approved
hooks will no longer work with the updated srcds ending.

The errors on your console are all hooking errors and then it locked
(a logical error loop)

Please test WITHOUT your mods to verify the server is ok.
Then after verifying or updating the mods to the approved api after
the update on the 24th add them back 1 mod at a time.

Valve has now said non approved hooks will no longer work
and the mod makers must use the api to have the server run
correctly. This is as of the update for the source engine on the 24th.

You are running the new engine on your dods server and therefore it must
comply with the api rules valve set forth if you want a stable
server. Sorry about this but valve put their foot down 2 days ago
and they are not pulling any punches. The server will run very
very poorly updated with non api plugins. Meta mod does not
use the proper api they use hacked hooks the way i understand it.

Any server i have running thats UPDATED ***(it is possible
to still run dods with the old engine, but not css. Since yours was
installed yesterday it has the new srcds engine so some other server
may still work with the old mods and the old engine.)

You will need to verify the mods are api and only use them 1 at a
time testing. As you test for a while, you can add another until
the server gets unstable.

The console error message is a plugin related crash message.
Mattie the event scripts author says to use a newer version
of eventscripts than what you have running with the august update
you may want to start there.

Any help would be great, FYI I do run 1.3 on my DOD:S server.

FlyingMongoose
08-27-2006, 21:51
This royally pisses me off honestly...

OoS-LJ
08-27-2006, 22:03
What do you mean?

FlyingMongoose
08-27-2006, 22:15
Valve release an official statement on the 25th. All non approved
hooks will no longer work with the updated srcds ending.

Granted, this can be good for client side, but bad for the plugin development (specifically the SourceMM plugin development) community.

Just depends on what's done....

devicenull
08-28-2006, 00:22
Granted, this can be good for client side, but bad for the plugin development (specifically the SourceMM plugin development) community.

Just depends on what's done....

I'm fairly certain they don't have the power to do what they say.. seeing as a similar method is used in client side hacks, and valve hasn't been able to block it yet.


I'd like a link to this statement.. I can't seem to find it

FlyingMongoose
08-28-2006, 01:36
the bigger problem is they don't TRY to block (Cheating-Death did) all they try to do was detect...and therein lies their problem... at least that's how it happened last I checked...honestly, I don't care if they detect the hacks....it's nice and all, but I'd prefer see the hacks be rendered useless...but we'll see what happens in the long run....

devicenull
08-28-2006, 02:21
Not having kept up on the latesting cheat developing methods, I can't tell you if it's detected or not.


But this doesn't really matter from the server's point of view... VAC doesn't scan the server, and even if it did.. what exactly could it do? Server's are not bound to a steamid, so you can't exactly ban a server..

If valve's admin tools were not seriously lacking, I could maybe justify a move like this.. but they are non-existant.. But it would be something that wouldn't surprise me.. RCon should be enough for everyone, right?

BAILOPAN
08-28-2006, 05:56
I think your server provider is entirely misunderstanding something. The update on the 24th broke CS:S plugins that were relying on specific binary information.

You should check to see which plugins you have that need to be updated. Metamod:Source does not break across updates.

c0ldfyr3
08-28-2006, 07:46
Mani is causing crashes for alot of servers :\

OoS-LJ
08-28-2006, 08:46
Mani I do not use. I refuse to go back. I perfer BAT for all my needs. I am slowly going through my very few plugins to find the trouble. I figure I pass the info to you. I perfer to use Meta Source so making sure it is stable and not having to use ugly hacks to make it work might cause problems if Valve is going to do what they say.

Andres Funserver
08-28-2006, 12:33
Not just Mani mods but Many de_custom maps might be the cause

FlyingMongoose
08-28-2006, 14:24
delete the .nav files...they mess w/ the new radar and cause crashes both client and server side.

Dunno
08-30-2006, 08:37
I too am getting random crashes. I ruun a lot of plugins so the problem could be anything. I am getting a Dump file. If anyone can read it. I have tried, and can't find a way to read it.