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08-12-2004, 09:50
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*edit*

i might have solved it now but i can't test it right now cuz my brother is not home but he is gonna come home soon so then i can see if it works
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well how do i get xp fast?
i have a server but i want it to be with fastxp and no save!
here are my superhero.ini:

## NUMLEVELS - The total Number of levels to award players
## XPLEVELS - How much XP does it take to earn each level (0..NUMLEVELS)
## XPGIVEN - How much XP is given when a Level(N) player is killed (0..NUMLEVELS)
## LTXPLEVELS - Same as XPLEVELS but for Long-Term mode (sh_savexp 1)
## LTXPGIVEN - Same as XPGIVEN but for Long-Term mode (sh_savexp 1)
NUMLEVELS 20
XPLEVELS 0 150 300 600 1000 1500 2100 2800 3600 4500 5500 6500 7500 8500 9500 10500 11500 12500 13500 14500
XPGIVEN 60 80 100 120 140 160 180 200 220 240 260 280 300 320 340 360 380 400 420 440
LTXPLEVELS 0 100 200 400 800 1600 3200 6400 12800 25600 51200 61200 71200 81200 91200 101200 111200 121200 131200 141200 151200
LTXPGIVEN 4 6 9 12 17 23 30 38 47 57 68 80 93 107 122 138 155 183 202 222 243

shconfig:

echo "[AMX] Loaded Superhero Config File"

//********************** GENERAL MOD CVARS **********************
//enables/disables the mod 0=disable, 1=enable
sv_superheros 1

//flag to determine who can access the important server commands
sh_adminaccess a

//if optional C/D is on a server - don't let people without C/D have
sh_cdrequired 0

//developer message displayes on server
sh_debug_messages 0

//# of heros allowed with bind characters - after that you must pick non-bind heros only
sh_maxbinds 3

//What level to start newcomers at.
sh_minlevel 2

//0/1 Give people entering late a avg. level of players already playing on the map...
sh_autobalance 0

//Save XP or restart from 0 each map
sh_savexp 0

//How many days to save xp for?
sh_xpsavedays 5

//Save XP at end of every round
//Very Useful for servers that crash a lot
sh_endroundsave 0

//XP for Hostage/Bomb - Events
sh_bombhostxp 0

//DON'T USE WITH LONG-TERM XP... It'll turn it off by default anyway...
//how fast to level ("slow","medium","fast","normal","long")
//sh_xplevel "fast"

//Load XP right when a player joins (may cause lag with large user database)
sh_loadimmediate 1

//How much Mercy XP to give players who did not gain any during a round
sh_mercyxp 0

//1 = on | 0 = off - Command Projector, displays help info to players in a HUD messages non-stop
sh_cmdprojector 0

//1 = on | 0 = off - Should alive players also see the Command Projector?
sh_cpalive 0

// *** MySQL Settings, Only Needed if using the mysql saving method ***
// Uncomment the cvar lines to enable these settings

//sh_mysql_host "hostname"
//sh_mysql_user "username"
//sh_mysql_pass "password"
//sh_mysql_db "database_name"

//********************** HERO SPECIFIC CVARS **********************

//Anubis
anubis_level 0
anibus_showdamage 1

//Aquaman
aquaman_level 0
aquaman_armorcost 0
aquaman_numbubbles 7
aquaman_bubbledamage 10

//Batman
batman_level 0
batman_health 125
batman_armor 125

//Bomberman
bomberman_level 0
bomberman_xpbased 0
bomberman_bombs 1
bomberman_bpl 1
bomberman_radius 400
bomberman_maxdamage 100


//Captain America
captaina_level 0
captaina_pctperlev 0.02

//Cyclops
cyclops_level 0
cyclops_laser_ammo 20
cyclops_laser_burndecals 1
cyclops_cooldown 0.20

//Daredevil
daredevil_level 0
daredevil_radius 600
daredevil_bright 192

//Dazzler
dazzler_level 0
dazzler_radius 3000
dazzler_cooldown 15

//Dracula
dracula_level 0
dracula_pctperlev 0.03

//Flash
flash_level 0
flash_speed 350

//Hobgoblin
goblin_level 0
goblin_grenademult 1.5
goblin_grenadetimer 10

//Hulk
hulk_level 0
hulk_radius 1800
hulk_cooldown 7
hulk_stuntime 3
hulk_stunspeed 70

//Human Torch
htorch_level 0
htorch_armorcost 15
htorch_numburns 5
htorch_burndamage 10

//Ironman
ironman_level 0
ironman_timer 0.1
ironman_thrust 125
ironman_maxspeed 400
ironman_xymult 1.05
ironman_armorfuel 1
ironman_fuelcost 1
ironman_armor 100

//kamakazee
kamakazee_level 0
kamakazee_radius 300
kamakazee_fuse 15
kamakazee_maxdamage 125

//Magneto
magneto_level 0
magneto_cooldown 45
magneto_boost 125
magneto_giveglock 1

//Mystique
mystique_level 0
mystique_cooldown 0
mystique_maxtime 0
mystique_toggle 1

//Nightcrawler
nightc_level 0
nightc_cooldown 30
nightc_cliptime 6

//Punisher
punisher_level 0
punisher_dropwpn 0

//Skeletor
skeletor_level 0
skeletor_cooldown 20
skeletor_camptime 10
skeletor_movedist 10

//Spiderman
spiderman_level 0
spiderman_moveacc 150
spiderman_reelspeed 400
spiderman_hookstyle 2
spiderman_maxhooks 99

//Superman
superman_level 0
superman_gravity 0.35
superman_armor 150
superman_health 150

//Windwalker
windwalker_level 0

//Wolvering
wolverine_level 0
wolv_healpoints 3
wolv_knifespeed 290
wolv_knifemult 1.35

//Xavier
xavier_level 0
xavier_traillength 25
xavier_showteam 0
xavier_showenemy 1
xavier_refreshtimer 5.0

//Zeus
zeus_level 0
zeus_cooldown 600


i'm running HLServer if thats any help :)
i think this is weird cuz (almost) all the ppl is complaing about they having fast and want save but for me it's vice versa :D
adding sh for 1.5 was so easy but for 1.6 i think it is much harder!
anyway checking the forum every ½hour for replys, thx BobobecK

vittu
08-12-2004, 14:20
//DON'T USE WITH LONG-TERM XP... It'll turn it off by default anyway...
//how fast to level ("slow","medium","fast","normal","long")
//sh_xplevel "fast"uncomment the cvar, you have it disabled...

take out the // from infront of sh_xplevel

PM
08-12-2004, 14:44
lol how could if forget it ;)
anyway thx alot vittu!

*edit*

btw if anyone wanna play join: icecold.no-ip.org