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AssKicR
07-18-2004, 08:32
Shang-Chi

Description
Master of Kung Fu - Chance at counter attack when getting Knifed and take less damage from Knife

http://www.thekingpin.net/adminspace/vittu/shang_chi.jpg

http://en.marveldatabase.com/Shang-Chi_(Earth-616)

shconfig.cfg CVARS
//Shang-Chi
shangchi_level 1
shangchi_armor 130 //Starting Armor (Default 130)
shangchi_health 80 //Max HP Shang-Chi will reduce knife damage to (Default 80)

**SuperHero Mod 1.2.0 & up ONLY**

gunmuse
12-01-2004, 18:14
AmxModx Version 20 is not not attached this download.

nL3176
12-01-2004, 19:48
DUH!!! cause AssKicr isnt here at the moment and JTP hasnt compiled it - why dont you download the tripple compiler and do it yourself

FLASHBANGER14
12-01-2004, 21:05
or how about both of u stfu because u can compile these heros but most of these heros are dead and have thousands of errors if u want a bug free hero get ones jtp has fixed or u just have to wait till he fixes more

vittu
08-24-2008, 22:52
* v1.1 - vittu - 8/24/08
* - Optimized, removed useless code, and made sh take care of damage caused.
* - Updated to be SH 1.2.0 compliant.

Atspulgs
09-01-2008, 05:01
it doesnt work for me. it crashes the server. Has any1 else tested it?

Sepehr
09-03-2008, 20:39
it works for me.. it works perfect. if you want to test it, its on one of my servers.

Atspulgs
09-04-2008, 07:36
ill pass but ill try to fix the error i have . whatever it might be :) at least i know its not the hero.

ShiiTake
06-26-2010, 11:54
What is the value of the damage caused by it on the counter attack?

kanatzu
06-26-2010, 17:30
There are different moves.

new MoveDamage[MAX_MOVES] = {
10, //Right Hook (def=10)
10, //Left Hook (def=10)
7, //Right Jab (def=7)
7, //Left Jab (def=7)
12, //Forward Jab (def=12)
12, //Uppercut (def=12)
15, //Right Cross (def=15)
15, //Left Cross (def=15)
20, //Front Kick (def=20)
15, //Side Kick (def=15)
35, //Round Kick (def=35)
40, //Axe Kick (def=40)
25, //Turn Back Kick (def=25)
17, //Heel Kick (def=17)
30, //Turn Heel Kick (def=30)
35, //Roadhouse Kick (def=35)
45, //Kick to the Balls (def=45)
20, //Knee Strike (def=20)
1000 //Elbow Strike (def=1000=KO)


Those are the moves and the damage done.

ShiiTake
06-26-2010, 18:12
Thank you.

Jelle
06-26-2010, 18:54
There are different moves.

new MoveDamage[MAX_MOVES] = {
10, //Right Hook (def=10)
10, //Left Hook (def=10)
7, //Right Jab (def=7)
7, //Left Jab (def=7)
12, //Forward Jab (def=12)
12, //Uppercut (def=12)
15, //Right Cross (def=15)
15, //Left Cross (def=15)
20, //Front Kick (def=20)
15, //Side Kick (def=15)
35, //Round Kick (def=35)
40, //Axe Kick (def=40)
25, //Turn Back Kick (def=25)
17, //Heel Kick (def=17)
30, //Turn Heel Kick (def=30)
35, //Roadhouse Kick (def=35)
45, //Kick to the Balls (def=45)
20, //Knee Strike (def=20)
1000 //Elbow Strike (def=1000=KO)
Those are the moves and the damage done.

I do not get it. If the hero does a right hook, he will only lose 10 life? Then elbow strike, that he dies of?

The Art of War
06-29-2010, 13:02
Thats right. The point is, the chance to get elbow strike is a lot lower then to get a right hook

Jelle
06-29-2010, 15:40
I still do not get it lol

The Art of War
06-29-2010, 15:42
What's the problem dude? :P

Jelle
06-29-2010, 15:56
Then the knife does more damage than it originally would do, which seems pointless, as this hero should reduce the damage done.

DarkGod
06-29-2010, 16:07
if ( HasShangChi[attacker] && wpnindex == CSW_KNIFE ) {
// Give him back 50% of the lost life
sh_add_hp(victim, (damage/2), get_pcvar_num(pCvarHealth))

And, this hero has a chance to counter-attack when he is hit by a knife.

Jelle
06-29-2010, 16:54
Oh I get it now lol.

ShiiTake
07-13-2010, 00:03
Would set "shang-chi" for his counter attack likely to occur in 85%.

Would like someone to edit the sma?

The Art of War
07-15-2010, 16:32
Read the description... Its meant to decrease knife damage taken. So, you had the hero too. Thats why your HP wasnt as low as usual