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petar972
01-24-2017, 11:00
Hello guys. Some times my server is getting Reliable channel overflowed error at round_start, and i read about this error, it says that it shows when the entity limit is overreached. So is there a chance to check how much entity's my server is using?

edon1337
01-24-2017, 17:22
I bet it says 'precache limit' not 'entity limit'.

OciXCrom
01-24-2017, 18:07
If the precache limit is reached, the server won't start at all. If the entity limit is reached, it will kick the players with a num_edicts error. Having too many things happen on round start/player spawn will cause that overflow. I had this problem when I used the Jailbreak Extreme mod.

yas17sin
01-24-2017, 18:54
that was just happen to me now.
and to fix it i just remove some weapons plugins i am using and it's good now.

so you need to do the same and remove some plugin that use alot of models and sounds ... .

petar972
01-25-2017, 06:50
If the precache limit is reached, the server won't start at all. If the entity limit is reached, it will kick the players with a num_edicts error. Having too many things happen on round start/player spawn will cause that overflow. I had this problem when I used the Jailbreak Extreme mod.

I am using JB Extreme too. Any ideas how to fix it? On my player_spawn i have only few variables and giving a skin (set_user_info). On round_start i have few variables and that is.

OciXCrom
01-25-2017, 12:44
Well, there's your problem then. JB Extreme often kicks players on round start. Fixing it means changing the mod.

petar972
01-25-2017, 16:42
Aha. Well okey, thanks. Can u suggest me a metod which i can use, to give models to the players, because i think its because of them? set_user_info or cs_set_user_model is better?

edon1337
01-26-2017, 15:15
fm_set_user_model by ConnorMcLeod.