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Falu
07-25-2014, 04:51
Hello:)

I need steamtools.ext.so (version 0.8.3) without RequestGameplayStats, because this spamming in my log files.
Where can I find it?
Builds in repo are with RequestGameplayStats :(
Greetz,
Falu

Sillium
07-25-2014, 09:26
TF2 is the only supported game - there are no plans to change that.

Falu
07-25-2014, 18:06
Yes, but you think about new STEAMTOOLS version, and I think about STEAMTOOLS 0.8.3 (https://forums.alliedmods.net/showthread.php?t=129763)

https://forums.alliedmods.net/showpost.php?p=2113146&postcount=2

asherkin
07-26-2014, 17:20
SteamTools has never supported anything other than TF2 (CS:S used to share the same engine as TF2, and thus support was "free").

StrikerMan780
08-22-2014, 21:18
No chance of ever getting SteamTools to work with CSS, ever? It used to work, and CSS has just forked off from that point... has certain functionality been stripped or something?

VoiDeD
08-28-2014, 20:32
Use the SteamWorks (https://forums.alliedmods.net/showthread.php?t=229556) extension.

StrikerMan780
08-31-2014, 22:24
Use the SteamWorks (https://forums.alliedmods.net/showthread.php?t=229556) extension.
In which Windows Builds aren't supported. I'm using a Windows Server.

VoiDeD
09-01-2014, 14:07
So make your own windows build.

StrikerMan780
10-05-2014, 22:22
Can't. No instructions on how to build it, and I had attempted, only to get clusterfucked with errors in Visual Studio C++ 2010.

StrikerMan780
02-21-2015, 17:27
I got mine working by making a copy of Steamtools.ext.2.ep2v.dll called Steamtools.ext.2.css.dll. Does what I need, seems stable too.

asherkin
02-21-2015, 17:49
The ep2v named binary would load on CS:S anyway, but it's still not going to be working properly and you won't get support for the fact it isn't working properly.

StrikerMan780
02-21-2015, 17:59
What exactly won't work properly?

asherkin
02-21-2015, 18:17
Anything that relies on hooking the right interfaces, so update notifications and any license/dlc natives.

StrikerMan780
02-21-2015, 18:25
I can do without those. Might as well just support CSS while disabling/ignoring those natives. Most of the SteamTools stuff I need is working for me now, once I did that renaming. (Such as checking Steam Groups.)

Powerlord
02-22-2015, 20:59
You're probably better off using SteamWorks, which supports a larger amount of games.

KyleS
02-26-2015, 00:14
(Such as checking Steam Groups.)
https://github.com/KyleSanderson/SteamWorks/commit/45342347ccd446f64894e839cc8c07944f5ff51b
https://forums.alliedmods.net/showthread.php?p=2266640#post2266640

StrikerMan780
03-12-2015, 16:02
Until there's comprehensible build instructions for SteamWorks on Windows, I'm sticking with this.

asherkin
03-12-2015, 16:15
Until there's comprehensible build instructions for SteamWorks on Windows, I'm sticking with this.

It's the same as building anything using AMBuild.

KyleS
03-13-2015, 11:49
Until there's comprehensible build instructions for SteamWorks on Windows, I'm sticking with this.

There's even MSVC files inlined in the repository...

Sarabveer
03-24-2015, 21:15
Hello.

There are Windows, Linux, and even Mac build of SteamWorks.

SteamTools only supports TF2, SteamWorks supports mostly all games.

https://users.alliedmods.net/~kyles/builds/SteamWorks/

StrikerMan780
09-17-2015, 18:35
There's even MSVC files inlined in the repository...
Yeah, but they never compiled correctly even after I set up the includes.

KyleS
09-19-2015, 19:15
Yeah, but they never compiled correctly even after I set up the includes. Ok, there are Windows builds now provided by AM Infra.

ph
11-16-2015, 15:11
Ok, there are Windows builds now provided by AM Infra.

Link?

asherkin
11-16-2015, 15:24
Link?

They're linked in the SteamWorks OP, don't be lazy.

eliteroyal
11-07-2021, 10:35
where 0.8.3 version, fkn drives me crazy already looking for that link, need for linux css??