PM
05-28-2004, 16:05
KeeperMngr version 0.1 released! Read the readme for description!
README:
============================================= ===================================
KeeperMngr
Version 0.1
by PM
(readme best viewed with a monospaced font)
1. REQUIREMENTS
KeeperMngr only runs on the International Online Soccer Half-Life Mod (IOS, www.iosoccer.com)
It requires AMXX (amxmodx.org) (and AMXX requires metamod) to be installed and running.
It also requires the "Engine Module" for AMXX, which comes in the default AMXX package, to be enabled
2. INSTALLATION
Unzip this file to the (HL)/ios directory.
Open (HL)/ios/addons/amxx/plugins.ini
and add this line
keepermngr.amx
3. DESCRIPTION
KeeperMngr adds these commands:
amx_keeper <part of nick | #id>
Makes the selected person a keeper.
amx_unkeeper <part of nick | #id>
Makes the selected person an outfield player.
amx_keeperlimit <limitlevel1> <limitlevel2>
Possible values for limitlevel1:
0 - no limit
1 - limit to half
2 - limit to penalty box
3 - limit to spawn position
Possible values for limitlevel2:
0 - no limit
1 - limit to side lines
2 - limit to penalty box
3 - limit to spawn position
How limitlevels work:
(pitch in 2D)
+------+
| |
| |
| |
+------+ ll1
| |
| |
| |
+------+
ll2
The limitlevel1 determins how the keeper can move on the "ll1 axis" in the picture.
The limitlevel1 determins how the keeper can move on the "ll2 axis" in the picture.
Examples:
amx_keeperlimit 3 3
The keeper won't be able to move from the spawn position
amx_keeperlimit 1 0
The keeper can only be on his half
amx_keeperlimit 2 2
The keeper can only be in his penalty box
WARNING:
This was tested on a LAN server with 2 players (both keepers). A previous alpha version
was tested on an internet dedicated server and keeper limiting didn't work properly.
I was not able to find out whether my changes also fixed the internet servers, so please
report whether limiting works.
4. CHANGELOG:
0.1:
Initial release
5. THANKS
- HUGE THANKS to Lucio for testing
- BAILOPAN, EKS, AssKicR for misc tips
Have fun and please report problems :)
README:
============================================= ===================================
KeeperMngr
Version 0.1
by PM
(readme best viewed with a monospaced font)
1. REQUIREMENTS
KeeperMngr only runs on the International Online Soccer Half-Life Mod (IOS, www.iosoccer.com)
It requires AMXX (amxmodx.org) (and AMXX requires metamod) to be installed and running.
It also requires the "Engine Module" for AMXX, which comes in the default AMXX package, to be enabled
2. INSTALLATION
Unzip this file to the (HL)/ios directory.
Open (HL)/ios/addons/amxx/plugins.ini
and add this line
keepermngr.amx
3. DESCRIPTION
KeeperMngr adds these commands:
amx_keeper <part of nick | #id>
Makes the selected person a keeper.
amx_unkeeper <part of nick | #id>
Makes the selected person an outfield player.
amx_keeperlimit <limitlevel1> <limitlevel2>
Possible values for limitlevel1:
0 - no limit
1 - limit to half
2 - limit to penalty box
3 - limit to spawn position
Possible values for limitlevel2:
0 - no limit
1 - limit to side lines
2 - limit to penalty box
3 - limit to spawn position
How limitlevels work:
(pitch in 2D)
+------+
| |
| |
| |
+------+ ll1
| |
| |
| |
+------+
ll2
The limitlevel1 determins how the keeper can move on the "ll1 axis" in the picture.
The limitlevel1 determins how the keeper can move on the "ll2 axis" in the picture.
Examples:
amx_keeperlimit 3 3
The keeper won't be able to move from the spawn position
amx_keeperlimit 1 0
The keeper can only be on his half
amx_keeperlimit 2 2
The keeper can only be in his penalty box
WARNING:
This was tested on a LAN server with 2 players (both keepers). A previous alpha version
was tested on an internet dedicated server and keeper limiting didn't work properly.
I was not able to find out whether my changes also fixed the internet servers, so please
report whether limiting works.
4. CHANGELOG:
0.1:
Initial release
5. THANKS
- HUGE THANKS to Lucio for testing
- BAILOPAN, EKS, AssKicR for misc tips
Have fun and please report problems :)