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ShiiTake
05-21-2013, 08:04
Hey guys

My HLStatsX is working perfectly, is loading the server statistics for Team Fortress 2. The plugin ingame and statistics website are 100%.

But when I tried to add the server CS: GO looks like it can not access the server.

In server.cfg: log is on and logaddress is correctly added. Same is the TF2 server. The rcon are i'm check twice. everything look's like fine.

Any idea what might be happening ?

Ranking: http://189.1.169.66/hlstatsx

PS: Everything are in same server ( CentOS 5.8 x64 ).

See '

Walliski
05-21-2013, 08:54
Have you checked that the rcon is working from ingame?
Have you tripplechecked each portnumber and stuff so that they are correct?
Are both games on the same daemon?
Are you using the correct IP for the server? (192.168.1.100 (your server's ip, instead of 127.0.0.1))?

ShiiTake
05-21-2013, 09:15
I'm tested rcon ingame and works fine.

walli i'm running tf2 and cs:go in same daemon on port 27500 this is a problem ?

In my tf2 server im using a localhost:port and this works fine.

Rytis
05-21-2013, 09:40
Try 127.0.0.1 instead localhost

ShiiTake
05-21-2013, 09:55
Nothing happens =/


log on //This is set to turn on logging!
logaddress_add 127.0.0.1:27501
sv_log_onefile "0" //Log server information to only one file.
sv_logbans "1" //Log server bans in the server logs.
sv_logecho "0" //Echo log information to the console.
sv_logfile "1" //Log server information in the log file.
sv_logflush "0" //Flush the log file to disk on each write (slow).
sv_logsdir "0" //Folder in the game directory where server logs will be stored.

Now i'm running two daemon's but stiil not works cs:go on port 27501 and TF2 on port 27500

any ideia ?

EDIT:

Holly Mothe...now it's works, before i'im tested the ip machine on log address but dsnt works, now i'm put the number ip and now everything is fine.

So I thought I'd do some testing and it worked, activated the daemon on port 27501 for CS: GO and used the numeric ip, now works.

Thank you all who helped me, made ​​me think and come up with a solution

edit: The hlstatsx now can connect with my server but dont show players on web, i'll make some things, if don't work i'll be back.

Everything is fine, but now i get this when i try enable option on hlx_menu:

L 05/21/2013 - 18:12:45: rcon from "189.1.169.66:48340": command "status"
L 05/21/2013 - 18:12:45: rcon from "189.1.169.66:48340": command ""
"sv_visiblemaxplayers" = "16" ( def. "-1" ) - Overrides the max players reported to prospective clients
L 05/21/2013 - 18:12:45: rcon from "189.1.169.66:48340": command "sv_visiblemaxplayers"
L 05/21/2013 - 18:12:46: "|aP| ShiiTake *<2><STEAM_1:0:14351542><CT>" say "/rank"
L 05/21/2013 - 18:12:46: rcon from "189.1.169.66:48340": command "hlx_sm_msay "15" "2" "->1 - Total\n Position 1 of 0\n 1,000 Points\n 0:0 Frags (0.00)\n 0 Headshots (0%)\n No Fav Weapon\n Time 0d 00:01:52h\n \n->2 - Session\n N/A Positions\n 0 Points\n 0:0 Frags (0.00)\n 0 Headshots (0%)\n No Fav Weapon\n Time 0d 00:02:10h\n""
L 05/21/2013 - 18:12:59: "|aP| ShiiTake *<2><STEAM_1:0:14351542><CT>" say "hlx"
L 05/21/2013 - 18:13:01: "|aP| ShiiTake *<2><STEAM_1:0:14351542><CT>" say "/statsme"
L 05/21/2013 - 18:13:08: "|aP| ShiiTake *<2><STEAM_1:0:14351542><CT>" say "hlx"
L 05/21/2013 - 18:13:22: "|aP| ShiiTake *<2><STEAM_1:0:14351542><CT>" say "/hlx_display 0"
L 05/21/2013 - 18:13:22: [SM] Plugin encountered error 21: Native is not bound
L 05/21/2013 - 18:13:22: [SM] Native "BfWriteByte" reported:
L 05/21/2013 - 18:13:22: [SM] Displaying call stack trace for plugin "hlstatsx.smx":
L 05/21/2013 - 18:13:22: [SM] [0] Line 1194, C:\Users\FILIPE\Desktop\CS-GO COMPILADOR\addons\sourcemod\scripting\hlstats x.sp::hlx_sm_psay()
L 05/21/2013 - 18:13:22: rcon from "189.1.169.66:48340": command "hlx_sm_psay "2" "SET command successful for ' |aP| Shii... ' .""
L 05/21/2013 - 18:13:22: [SM] Native "StartMessage" reported: Unable to execute a new message, there is already one in progress
L 05/21/2013 - 18:13:22: [SM] Displaying call stack trace for plugin "hlstatsx.smx":
L 05/21/2013 - 18:13:22: [SM] [0] Line 217, C:\Users\FILIPE\Desktop\CS-GO COMPILADOR\addons\sourcemod\scripting\include \usermessages.inc::StartMessageOne()
L 05/21/2013 - 18:13:22: [SM] [1] Line 1191, C:\Users\FILIPE\Desktop\CS-GO COMPILADOR\addons\sourcemod\scripting\hlstats x.sp::hlx_sm_psay()
L 05/21/2013 - 18:13:22: rcon from "189.1.169.66:48340": command "hlx_sm_psay "2" "All console events are disabled!""
L 05/21/2013 - 18:13:32: [SM] Native "PrintToChat" reported: Could not send a usermessage
L 05/21/2013 - 18:13:32: [SM] Displaying call stack trace for plugin "advertisements.smx":
L 05/21/2013 - 18:13:32: [SM] [0] Line 277, C:\Users\FILIPE\Desktop\CS-GO COMPILADOR\addons\sourcemod\scripting\adverti sements.sp::Timer_DisplayAds()
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20130521181336_1.dmp
**** WARNING: Watchdog timer exceeded, aborting!
ue May 21 18:16:22 MSD 2013: Server Quit

Walliski
05-21-2013, 17:54
I found this one when browsing the forum, haven't tested it myself since I only run TF2.
However you could try it out on the CS GO server...
https://forums.alliedmods.net/showpost.php?p=1879655&postcount=10

ShiiTake
05-21-2013, 18:03
i'll tst it, back soon.

ty walli

ShiiTake
05-23-2013, 00:56
@UP,TO,THANKS:

Walli, the plugin works 100%.

Thank's bro to save my soul, haha.

Cya !!!