Bento
09-07-2005, 11:17
sa_treetops map modification
Based on Theophage's nosnipes plugin
Sorry i coulnt comeup with a better name :P
Description
The map sa_treetops is a cool map with scouts and awp's and autosnipers. Only i didnt like the autosnipe and awp so i took de no snipes plugin from Theophage. Which replaces the AWP and Auto with a scout when you pick it up.
Now i wasn't satisfied with is so i added a cvar to enable/disable it.
The map sa_treetops gives you a pistol and knife at the beginning of the round but most of the time you dont get those weapons (for some reason).
So i added this feature to the plugin, it gives you now a glock or usp and a knife when you pickup a scout. (Scouts are al over the place)
cVars: sv_treetops (deafult is 0)
use the custom map plugin builtin to AMXX to enable the cVar.
Do do so make a folder called "maps" in your configs dir and then make a file called: sa_treetops.cfg and add this in the file:
sv_treetops 1
And you're set.
-Cheers
Based on Theophage's nosnipes plugin
Sorry i coulnt comeup with a better name :P
Description
The map sa_treetops is a cool map with scouts and awp's and autosnipers. Only i didnt like the autosnipe and awp so i took de no snipes plugin from Theophage. Which replaces the AWP and Auto with a scout when you pick it up.
Now i wasn't satisfied with is so i added a cvar to enable/disable it.
The map sa_treetops gives you a pistol and knife at the beginning of the round but most of the time you dont get those weapons (for some reason).
So i added this feature to the plugin, it gives you now a glock or usp and a knife when you pickup a scout. (Scouts are al over the place)
cVars: sv_treetops (deafult is 0)
use the custom map plugin builtin to AMXX to enable the cVar.
Do do so make a folder called "maps" in your configs dir and then make a file called: sa_treetops.cfg and add this in the file:
sv_treetops 1
And you're set.
-Cheers