PDA

View Full Version : how to disable "The server shut down because all players were idle."


flud
06-21-2010, 02:06
Well this is annoying :|
is there any way to disable ?

Bacardi
06-21-2010, 07:58
Help if you tell us what game-mod on your server and what addons+plugins you have added...
example SourceMod, Event Script, Mani Admin.. etc. etc.

I don't think that cause source dedicated server itself. :o

*edit
seems it is from L4D2 game mod ??

*second edit
read this
http://forums.eventscripts.com/viewtopic.php?p=330426#p330426

*third edit
sb_all_bot team 1 (Without this the game will shut down because there aren't players on the other team)
But in other post... #18 (http://www.game-tuts.com/community/showthread.php/29261-L4D2-Tut-*Play-Versus-in-SingePlayer*?p=303894&viewfull=1#post303894)
no, you have it all wrong. sb_all_bots_team 0 makes it so the server won't shut down when there are no human players on a set team (I.E. infected, or survivors)
if it's set to sb_all_bots_team 1 the server will shut down

but, even with sb_all_bots_team 0 on, the bots will just stand there in a versus game if there is not other human player on the survivor's team.

if you set it to sb_all_bots_team 0,and another command is activated that allows the AI to move without human players, then go to spectate mode, the bots will make to the saferoom by themselves, with no human players actually playing. but as soon as you become an infected player yourself, the bots will stop moving again.

the bots only go to the saferoom on their own when sb_all_bots_team 0 is on, and another command is activated that allows the AI to move without human players, up untill you become infected.

if you want the bots to move, don't become infected.

ViRaGisTe
02-17-2011, 06:43
I also have the same problem .. Server shut down all players idle !!
I use sourcemod with some plugins like Force missions changer and afk manager ..here are the plugins


l4dcsm_b
l4d_achievement_trophy
l4d_afkmanager
l4d2_fmc
l4d2_ragecounter
l4dcsm_b
takeover


here is my server.cfg (without pasdswords of course)


hostname "|TN| ViRaGisTe"
rcon_password ""
sm_cvar mp_gamemode realism
z_difficulty impossible
hostport 27015
sv_lan 1
sv_region 255
sv_allow_lobby_connect_only 0
mp_disable_autokick 1
sv_allow_wait_command 0
sv_alternateticks 0
sv_clearhinthistory 0
sv_consistency 0
sv_pausable 0
sv_forcepreload 1
sv_pure_kick_clients 0
//sv_pure 0
v_voiceenable 1
sv_alltalk 1
log on
sv_logecho 0
sv_logfile 1
sv_log_onefile 0
sv_logbans 1
sv_logflush 0
sv_logsdir logs
exec banned_user.cfg
exec banned_ip.cfg
writeip
writeid
setmaster add 188.40.40.201:27011
setmaster add 68.142.72.250:27011
setmaster add 72.165.61.151:27013
rate 15000
sv_minrate 0
sv_maxrate 12000
sv_mincmdrate 4
cl_cmdrate 101
sv_maxcmdrate 40
sm_cvar motd_enabled "0"
sm_cvar vs_max_team_switches "99"
sm_cvar survivor_allow_crawling "1"
sm_cvar survivor_crawl_speed "20"



Even though i have the force mission changer and a mapcycle in srcds !!!

honorcode23
02-23-2011, 09:37
Just add "sm_cvar sb_all_bot_game" :P

Charls
02-27-2011, 11:48
I also faces problem in these cases. But now i get solution from here. Thanks for your posting.