View Full Version : get player armor & hp
For use like:
playerhp++
playerarmor++
Kreation
06-09-2010, 19:03
What?
Im sorry, what should you write to return a players hp and armor?
Kreation
06-09-2010, 19:22
HP:
http://www.amxmodx.org/funcwiki.php?search=get_user_health&go=search
Armor:
http://www.amxmodx.org/funcwiki.php?search=cs_get_user_armor&go=search
Or
http://www.amxmodx.org/funcwiki.php?go=func&id=149
Not sure which one is better to use for the armor.
HP:
http://www.amxmodx.org/funcwiki.php?search=get_user_health&go=search
Armor:
http://www.amxmodx.org/funcwiki.php?search=cs_get_user_armor&go=search
Or
http://www.amxmodx.org/funcwiki.php?go=func&id=149
Not sure which one is better to use for the armor.
get_user_health
cs_get_user_armor
for cs_get_user_armor use #include <cstrike>
I get a warning from this code.
(213) "Tag mismatch" warning
#include <amxmodx>
#include <cstrike>
#define VERSION "0.1"
public plugin_init()
{
register_plugin("armor", VERSION, "Mandiii")
}
public client_death(killer)
{
new CsArmorType:ArmorType = 2
new Armor = cs_get_user_armor(killer, ArmorType)
Armor += 20
}
I get a warning from this code.
(213) "Tag mismatch" warning
#include <amxmodx>
#include <cstrike>
#define VERSION "0.1"
public plugin_init()
{
register_plugin("armor", VERSION, "Mandiii")
}
public client_death(killer)
{
new CsArmorType:ArmorType = 2
new Armor = cs_get_user_armor(killer, ArmorType)
Armor += 20
}
Why are you trying to set a players armor when they are dead?
Oh shit, forgot that. :p
Edit: still doesnt solve my problem though.
RedRobster
06-10-2010, 14:25
Try this:
#include <amxmodx>
#include <cstrike>
#define VERSION "0.1"
public plugin_init()
{
register_plugin("armor", VERSION, "Mandiii")
}
public client_death(victim)
{
new killer = get_user_attacker(victim)
new CsArmorType:ArmorType
new Armor = cs_get_user_armor(killer, ArmorType)
cs_set_user_armor(killer,(Armor + 20),ArmorType)
}
I changed 3 things. 1: I defined a killer by getting the attacker of the victim. 2: I removed the "= 2" after you created the ArmorType. 3: I made it so that it added the armor to the killer instead of just adding 20 to "Armor".
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