CheesyPeteza
04-19-2004, 22:56
Hey this register_message works great. I have one problem though. I don't seem to be able to figure out who the message is being sent to. The only thing that is passed is the message id. Perhaps you could pass:
player_id, msg_id, msg_type, origin[3]
Where msg_type would be if it was MSG_BROADCAST, MSG_ALL etc.
Player ID & Message ID are the only ones I really care about though.
player_id, msg_id, msg_type, origin[3]
Where msg_type would be if it was MSG_BROADCAST, MSG_ALL etc.
Player ID & Message ID are the only ones I really care about though.