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[L4D & L4D2]Witch fixes[Left 4 Fix]


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Lux
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Old 02-02-2022 , 03:50   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #111

Quote:
Originally Posted by A1ena View Post
I have a linux l4d1 server and after the update to the game I'm starting to get this error for the witch target patch plugin.
updated for l4d1 linux you welcome
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Dragokas
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Old 02-02-2022 , 04:16   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #112

Thanks a much, Lux!
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larrybrains
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Join Date: May 2017
Old 02-02-2022 , 11:00   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #113

Quote:
Originally Posted by aiyoaiui View Post
Description: https://youtu.be/vAzzvKMoIdU

[deleted link] - please provide source code.
Would also love to see the source code on this.
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A1ena
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Join Date: Jun 2021
Old 02-02-2022 , 12:25   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #114

Quote:
Originally Posted by Lux View Post
updated for l4d1 linux you welcome
Thank you!
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sonic155
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Join Date: Mar 2019
Old 02-02-2022 , 17:05   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #115

L 02/02/2022 - 15:05:12: [Witch_Target_patch.smx] Error finding the 'WitchAttack::GetVictim' signature.
L 02/02/2022 - 15:05:12: [Witch_Target_patch.smx] Incorrect offset for 'WitchAttack::OnStart'.
L 02/02/2022 - 15:05:12: [Witch_Target_patch.smx] Incorrect offset for 'WitchAttack::OnAnimationEvent'.
L 02/02/2022 - 15:05:12: [Witch_Target_patch.smx] Incorrect offset for 'WitchAttack::Update'.
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 02-02-2022 , 18:13   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #116

Quote:
Originally Posted by Lux View Post
updated for l4d1 linux you welcome
I think offset is still incorrect?
Test in l4d1 linux server

PHP Code:
L 02/03/2022 07:11:12SourceMod error session started
L 02
/03/2022 07:11:12Info (map "l4d_vs_airport01_greenhouse") (file "/root/sv1/left4dead/addons/sourcemod/logs/errors_20220203.log")
L 02/03/2022 07:11:12: [Witch_Target_patch.smxIncorrect offset for 'WitchAttack::OnStart'.
L 02/03/2022 07:11:15Error log file session closed
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Lux
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Old 02-02-2022 , 19:43   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #117

Quote:
Originally Posted by HarryPotter View Post
I think offset is still incorrect?
Test in l4d1 linux server

PHP Code:
L 02/03/2022 07:11:12SourceMod error session started
L 02
/03/2022 07:11:12Info (map "l4d_vs_airport01_greenhouse") (file "/root/sv1/left4dead/addons/sourcemod/logs/errors_20220203.log")
L 02/03/2022 07:11:12: [Witch_Target_patch.smxIncorrect offset for 'WitchAttack::OnStart'.
L 02/03/2022 07:11:15Error log file session closed
I got no l4d1 linux to test but i think i got it 1 too high try again
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 02-02-2022 , 19:53   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #118

Quote:
Originally Posted by Lux View Post
I got no l4d1 linux to test but i think i got it 1 too high try again
this works without error, thanks
PHP Code:
            "WitchAttack::GetVictim"
            
{
                
"linux"        "26"
                "windows"    "6"    
            
}
            
"WitchAttack::OnStart"
            
{
                
"linux"        "84"
                "windows"    "73"
            
}
            
"WitchAttack::OnAnimationEvent"
            
{
                
"linux"        "78"
                "windows"    "15"
            

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Last edited by HarryPotter; 02-02-2022 at 19:54.
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A1ena
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Join Date: Jun 2021
Old 02-02-2022 , 20:02   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #119

Quote:
Originally Posted by HarryPotter View Post
this works without error, thanks
PHP Code:
            "WitchAttack::GetVictim"
            
{
                
"linux"        "26"
                "windows"    "6"    
            
}
            
"WitchAttack::OnStart"
            
{
                
"linux"        "84"
                "windows"    "73"
            
}
            
"WitchAttack::OnAnimationEvent"
            
{
                
"linux"        "78"
                "windows"    "15"
            

Thanks just tested and this fix the incorrect offset "WitchAttack::OnStart" error I still had.
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HarryPotter
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Location: Taiwan, Asia
Old 02-04-2022 , 20:55   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #120

Quote:
Originally Posted by aiyoaiui View Post
Use this
v1.2 (2022/2/12)
-The witch turns back if nearby survivor scares her behind

Apply:
l4d1/2 both

-Related Plugin:
Latest version always here
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Last edited by HarryPotter; 10-08-2022 at 04:21.
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