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[L4D1 & L4D2] Customize Transition Entities


  
 
 
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iaNanaNana
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Join Date: Sep 2020
Location: Two-dimensional
Old 04-18-2022 , 08:04   Re: [L4D1 & L4D2] Customize Transition Entities
Reply With Quote #17

Quote:
Originally Posted by CosmicD View Post
I also noticed that after map 1/2 transition in no mercy, all these pillar models under the saferoom are gone. They load when you start map 2 from lobby but not when transitioning to it.
Look for remove entity info on console to me
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