Sorry for spelling your name Wrong.
Just looked at it - and thought it was aIRon.
I have noticed that bug too... But i have no idea how to fix it. Was trying to use EngFunc_SetSize... but didn't work. Maybe someone has a suggestion how to fix that?
EDIT: LoL - i putted the size Before setting the model, and i had to change from MOVETYPE_FLY to MOVETYPE_TOSS(thanks to X-olent). Now everything is fully working. I'm thinking of adding a new drop method - random money between 2 numbers. I'll make that if this is is going to get approved(really hope so XD)