Victim 15/21
Description
This is a ghost (a significant one) from Silent Hill 4.
As Victim 15/21, you can damage enemies merely by standing near them. You also will not stay dead; if you are killed, you are always brought back
"x" number of seconds later.
[img]http://img149.**************/img149/7886/silenthill4render011003ra7.jpg[/img]
CVARS:
Code:
//Victim 15/21
vic15_level 10
vic15_revivetimer 5 //Time (in seconds) before Victim 15 is brought back
vic15_auradamage 15 //Damage dealt to an enemy in range of Victim15's
vic15_frequency 3 //How frequently aura damage is dealt (in seconds) to players in the aura's radius
vic15_auraradius 300 //Radius of Victim 15's ghostly aura
NOTES:
-The delayed respawning for this hero is completely bug free. You will never respawn without your hud and you will never respawn as a "ghost"(when you are dead but the game says you are alive).
-You will know when an enemy is in your aura. Your screen will fade ever-so-slightly red and you will begin to emit a static noise. The static gets louder depending on how many enemies are around you.
-If an enemy is in your aura, their screen will turn a dark, saturated red to hinder their playing ability while in the aura. It is much darker than the red fade that you experience when an enemy is within range.
If there are any bugs with this hero, please tell me so I can fix it. This is my first hero, I probably overlooked something.