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Scorpion (ReVeNgIsT / yang / vittu)


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yang
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Join Date: May 2005
Location: galoreservers.net
Old 08-30-2005 , 15:39   Scorpion (ReVeNgIsT / yang / vittu)
Reply With Quote #1

Scorpion v2.4

Description
Get Over Here! - Hold +power key to Harpoon and Drag opponents to you.


http://en.wikipedia.org/wiki/Scorpio...rtal_Kombat%29

shconfig.cfg CVARS
Code:
//Scorpion
scorpion_level 9
scorpion_maxhooks 30		//Max ammout of spears/hooks allowed, -1 is an unlimited ammount (Default 30)
scorpion_reelspeed 1000		//How fast hook line reels speared users in (Default 1000)
scorpion_dragmates 0		//Drag teammates, 0-no 1-yes
scorpion_knifefight 0		//Knife only with enemies you speared til death, 0-no 1-yes (Default 0)
scorpion_mode 1			//0-no xtra mode/dmg, 1-uppercut dmg, 2-line dmg and stun, 3-both 1 and 2 (Default 1)
//If scorpion_mode 1 or 3, this gets used:
scorpion_uppercutdmg 20		//Amount of Damage for uppercut performed when speared user is touched (Default 20)
//If scorpion_mode 2 or 3, these get used:
scorpion_speardmg 20		//Amount of Damage done when user is speared (Default 20)
scorpion_stuntime 2			//Seconds of stun when user is speared (Default 2)
Version History
Code:
Version History:

2.0    -  PSX2 Version of Scorpion born.

2.01  -  Fixed Emp's hold down button bug.

2.1    -  Added allow drag teammates. 
            Minor bug fix/optimization.

2.15   - Fixed code to reflect standards of sh making.
	  Added correct credits on top of script.
	  Added small distortion to line.
	  Cleaned up small codes.

2.2   - vittu - 12/9/2005
	  Code cleaned up and reworked
	  Fixed blood splash look and added second one for spear damage
	  Changed so speared user is let go if touched
	  Changed so both damage modes can be used
	  Added amx support
	  Added Knife Fight mode, forced knife fights til user/s in fight die
	  Added sounds for uppercut and spear hit

2.3   - vittu - 5/31/2006
				Fixed small issue where pToucher should have been pTouched, however
					recoded that part anyway to a simpler form.
				Also fixed misnamed cvar so spear damage works now, not sure why
					no one noticed.
2.4   - vittu - 7/6/2007
				Fixed uppercut from being called on non-alive/non-connected players.
				Will fully convert to amxmodx on next update.
Notes:
Bugs/Problems/Suggestions, PM me

Thanks to vittu fixing uppercut.
Thanks to freecode for velocity check.
Attached Files
File Type: sma Get Plugin or Get Source (sh_scorpion.sma - 15767 views - 17.6 KB)
File Type: zip sh_scorpion_required_files.zip (14.9 KB, 9202 views)
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Last edited by vittu; 07-07-2007 at 00:32. Reason: Small update to fix a flaw, updated to version 2.4
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Halvor
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Join Date: Apr 2005
Old 08-30-2005 , 15:47   Re: Hero: Scorpion (New MortalKombat PSX2 Ver.)
Reply With Quote #2

I have to test this Hero
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 08-30-2005 , 16:00  
Reply With Quote #3

works great, sound sounds good

only problem i have is that its hard to target people
oh also sometimes the beam fades after a certain time

its fun to make them come to me thenn while theyre in the air, do it again and again etc. lol

gj rockell
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Om3gA
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Join Date: Feb 2005
Old 08-30-2005 , 16:13   Re: Hero: Scorpion (New MortalKombat PSX2 Ver.)
Reply With Quote #4

nice im glad ya addet teh stun effect ^_^ and this one shud get approved coz on teh approved list is only heros that teh admins made and someother ones wich they fixed Lol
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 08-30-2005 , 16:32  
Reply With Quote #5

found bug

if you scorpion someone and they die and you keep holding it down, and round ends, then they will still be getting pulled at you
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yang
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Join Date: May 2005
Location: galoreservers.net
Old 08-30-2005 , 16:37  
Reply With Quote #6

Emp` fixed your bug
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werdpad
Senior Member
Join Date: Jun 2005
Old 08-31-2005 , 22:27  
Reply With Quote #7

damn man, nice im gonna put this on my server as soon as i get home. thanks again dude
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imported_RaiN
Member
Join Date: Jul 2005
Old 09-01-2005 , 01:02  
Reply With Quote #8

Good job rockell, I know you put a lot of effort into it.
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imported_Archmage
New Member
Join Date: Sep 2005
Old 09-01-2005 , 22:34  
Reply With Quote #9

Very nice, it's now a personal favorite. I have it set on my server and I'm not the only fan of it. I only have one problem though, when I try to recompile it, it points out alot of invalid functions and unknown symbols. Might you be able to fix this?

~Archmage
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yang
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Join Date: May 2005
Location: galoreservers.net
Old 09-02-2005 , 00:16  
Reply With Quote #10

well, you would have to actually tell me what the errors you are getting o.O and what amx ver. you are using cuz its kinda hard to figure out without giving me the error and which amx version you are trying to compile it for.
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