I'm playing around with client information, and if anyone has ANY information, AT ALL, regarding set_user_info() or get_user_info(), it would be greatly appreciated.
My main question, though, is this:
Does anyone have a list of information variables that can be retrieved from a client (cl_updaterate, etc.)?
I'm asking this because it seems that the funcwiki isn't completely accurate in explaining this command:
Quote:
Originally Posted by funcwiki
get_user_info(index,"cl_updaterate",MyString, 8)
get_user_info(index,"rate",MyString,8)
get_user_info(index,"name",MyString,8)
get_user_info(index,"model",MyString,8)
get_user_info(index,"_vgui_menus",MyString,8) ;
get_user_info(index,"team",MyString,8);
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It seems as though cl_updaterate, rate, name, and model are the only ones that get_user_info will retrieve.
I don't believe the most important commands (such as ex_interp and the cl_bob commands) are able to be retrieved through this function, and I was hoping someone could either A) prove me wrong, or B) tell me a way in which this information could be printed to a player's console (or used in code).