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FF2 [Boss] Wheatly


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nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 07-04-2012 , 01:20   [Boss] Wheatly
Reply With Quote #1

The REAL Wheatley!

REAL MODEL!
-No super jump
-On rage gets build menu+stun
-Can then build sentries and dispensers, etc

I remade him with a better model, because I felt the aperture soldier skin was pretty stupid.
-bz2 included
http://www.mediafire.com/?4tjrtvt3dxmhnsb

Last edited by VoiDeD; 09-25-2012 at 19:34. Reason: Moving to own thread
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lamasniu
Senior Member
Join Date: Jul 2010
Location: United Kingdom
Old 07-04-2012 , 12:51   Re: [TF2] Freak Fortress 2
Reply With Quote #2

Feedback on Wheatly

The model looks absolutely great, however the hitbox on this character is pretty small. Sentries were "missing" shots on the character. I wonder if it would be at all possible to make Wheatly roughly a big as the model for Monoculus? That size for an spherical object seems to work better.
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nope.avi
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Join Date: Jan 2012
Location: Australia
Old 07-04-2012 , 20:49   Re: [TF2] Freak Fortress 2
Reply With Quote #3

Quote:
Originally Posted by lamasniu View Post
Mokou & Ghostbuster's files keep downloading. I have used various different versions of the Ghostbusters files posted here (both nope.avi and war100ck) sadly neither resolved the issue. With Mokou I have re-uploaded everything from scratch and the problem persists. Any thoughts?

Thanks in advance.
Thanks! I dont know how to change hitboxes... As for ghostbuster I released him and a fix. The fix has the .vvd .phy and those stuff.
Also I would be releasing a boss.
Whats up? "New Boss!" Really? Who?
...:::octor Who::::...
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lamasniu
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Join Date: Jul 2010
Location: United Kingdom
Old 07-05-2012 , 06:13   Re: [TF2] Freak Fortress 2
Reply With Quote #4

Quote:
Originally Posted by nope.avi View Post
Thanks! I dont know how to change hitboxes... As for ghostbuster I released him and a fix. The fix has the .vvd .phy and those stuff.
Also I would be releasing a boss.
Whats up? "New Boss!" Really? Who?
...:::octor Who::::...
I know you released a "fix" that is why I said in my post that I had tried it. It is still re-downloading everything. Your other bosses don't seem to have that issue though so something is up with Ghostbusters medic. Are you not able to make Wheatly similar in size to Monoculus? Or use that model for Wheatly? Granted I know nothing of the complexity of what I am asking so I am sorry if I am actually requesting something that is far more complexed.

Also on a side note, could Boss Authors please start putting screenshots of their bosses when they release them? I know a few have done so in the past, but it is a little frustrating to not be able to see the product before you install. I mean if you want people to try out your bosses and play them, why not show them your work? It would be a good way to get people excited over it.
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gms88
New Member
Join Date: Aug 2012
Old 10-24-2012 , 23:21   Re: [Boss] Wheatly
Reply With Quote #5

dear nope.avi have you seen cavejohnson boss i dont know where to download it but i see it in some
videos...
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nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 10-25-2012 , 01:10   Re: [Boss] Wheatly
Reply With Quote #6

Quote:
Originally Posted by gms88 View Post
dear nope.avi have you seen cavejohnson boss i dont know where to download it but i see it in some
videos...
Nope. I've seen it too. I think they custom made it
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Scrik
New Member
Join Date: Aug 2013
Old 09-15-2013 , 20:26   Re: [Boss] Wheatly
Reply With Quote #7

Hi all, this boss has put the server and found that he could not build turrets, built out the window, but the buttons are not pressed 1,2,3,4. Help please.
PS: Sorry for my english

Last edited by Scrik; 09-16-2013 at 10:05.
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 09-16-2013 , 13:11   Re: [Boss] Wheatly
Reply With Quote #8

Quote:
Originally Posted by nope.avi View Post
The REAL Wheatley!

REAL MODEL!
-No super jump
-On rage gets build menu+stun
-Can then build sentries and dispensers, etc

I remade him with a better model, because I felt the aperture soldier skin was pretty stupid.
-bz2 included
http://www.mediafire.com/?4tjrtvt3dxmhnsb
If you give a player a pda, you have to sendprop what they can build (sappers, engineer crap) or it wont do anything.

To make physics, just export the phymodel as convex shapes.. Either use boxes, or use a hull generation tool (nvidia physx is good)
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VoiDeD
AlliedModders Donor
Join Date: Mar 2009
Location: Illinois, USA
Old 09-16-2013 , 19:37   Re: [Boss] Wheatly
Reply With Quote #9

Quote:
Originally Posted by friagram View Post
If you give a player a pda, you have to sendprop what they can build (sappers, engineer crap) or it wont do anything.
For what it's worth, that's a (relatively) recent requirement. Back when this boss was designed it wasn't needed.
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Scrik
New Member
Join Date: Aug 2013
Old 09-16-2013 , 19:46   Re: [Boss] Wheatly
Reply With Quote #10

How to make so that the buttons were working in the PDA engineer?

Last edited by Scrik; 09-17-2013 at 13:33.
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