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Multi Block (Depending on the Glow)


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff       
Swaycher
Senior Member
Join Date: Feb 2009
Location: Arg/MyHome/PawnStudio
Old 09-19-2012 , 08:26   Multi Block (Depending on the Glow)
Reply With Quote #1

Notes: Basically, this plugin is a multi touch block that having the glow, fulfills different functions. You can add this block in the blockmaker or you can use it alone.

Cvars: Now, I only put one cvar.

Cvar_GlowChange_Time = The time you put there is the time you have to spend to change the glow of the block.

Have Fun!
Attached Files
File Type: sma Get Plugin or Get Source (MultiBlock.sma - 1284 views - 6.6 KB)
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Quote:
Originally Posted by fearAR View Post
Claro esta que no tengo idea de como verificar los diferentes cortes de ángulo.
http://forums.alliedmods.net/showthread.php?t=196349

Last edited by Arkshine; 09-19-2012 at 11:51. Reason: I can't put the model resource, try with a square model of blockmacker
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 09-19-2012 , 11:52   Re: Multi Block (Depending on the Glow)
Reply With Quote #2

Removed AMXX file. You are not allowed to attach compiled plugins.
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Swaycher
Senior Member
Join Date: Feb 2009
Location: Arg/MyHome/PawnStudio
Old 09-19-2012 , 13:28   Re: Multi Block (Depending on the Glow)
Reply With Quote #3

My bad, sorry.
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Quote:
Originally Posted by fearAR View Post
Claro esta que no tengo idea de como verificar los diferentes cortes de ángulo.
http://forums.alliedmods.net/showthread.php?t=196349
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m1gu32012
Member
Join Date: Sep 2012
Old 09-25-2012 , 15:17   Re: Multi Block (Depending on the Glow)
Reply With Quote #4

Quote:
Originally Posted by Arkshine View Post
Removed AMXX file. You are not allowed to attach compiled plugins.
No me podes poner LV en este base builder 6.5 por favor!
es q lo puse en el 6.4 pero ahroa todo usan la 6.5
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Swaycher
Senior Member
Join Date: Feb 2009
Location: Arg/MyHome/PawnStudio
Old 09-26-2012 , 19:03   Re: Multi Block (Depending on the Glow)
Reply With Quote #5

m1gu3, Arkshine doesn't speak spanish maybe i'm wrong but I dont know. And your post it's totally distorted, go to post this on the section spanish, I woun't answer your problem here!

EDIT: If you have ideas or someone have bugs in the plugin please tell me!
__________________
Quote:
Originally Posted by fearAR View Post
Claro esta que no tengo idea de como verificar los diferentes cortes de ángulo.
http://forums.alliedmods.net/showthread.php?t=196349

Last edited by Swaycher; 09-26-2012 at 19:04.
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Neeeeeeeeeel.-
Some Guy Yellin'
Join Date: Jul 2010
Location: Argentina
Old 09-27-2012 , 19:15   Re: Multi Block (Depending on the Glow)
Reply With Quote #6

- Where is .mdl file?
- "TASK_BHOPSOLID" & "TASK_BHOPSOLIDNOT" have the same value, so you have two task's with the same id.
- You took the whole source a lot of source from "blockmaker_v4.01" so, no credit for the author?
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Last edited by Neeeeeeeeeel.-; 09-27-2012 at 19:15.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 04-10-2016 , 05:35   Re: Multi Block (Depending on the Glow)
Reply With Quote #7

You are not providing the model, copy/pasting without credits. Using same task id on two tasks prove that you don't fully understand what you are doing.
If you want to detect the moment when a player touch the entity, use Touch() for God sake, not prethink.

Unapproved. If you come back and want to work on this plugin, PM me.
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