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Bad Camper 1.4.239


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Tartooob
Senior Member
Join Date: May 2006
Old 06-07-2006 , 01:00  
Reply With Quote #201

Quote:
Originally Posted by Brad
For now, just remove the snore punishment from the badcamper_punish CVAR. I'm looking into possible reasons why snore.wav isn't precaching for some people.
Oky no problem,
1- Could you please tell me how to use two punishments ?
For example I wanna use Slap and blind or blind and health reduction. How ?

2- Can you explain what does snark attack do exactly ?
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hitme
Senior Member
Join Date: May 2006
Old 06-07-2006 , 01:44  
Reply With Quote #202

scratch that snore works.. just make sure the punishment is set for it mine snores for sure at punishment 5
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Tartooob
Senior Member
Join Date: May 2006
Old 06-07-2006 , 03:21  
Reply With Quote #203

Quote:
Originally Posted by hitme
scratch that snore works.. just make sure the punishment is set for it mine snores for sure at punishment 5
Mine was working and suddenlly I kept getting that error so I changed my camp punishment, can you answer my last post ?
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 06-07-2006 , 10:08  
Reply With Quote #204

Quote:
Originally Posted by Tartooob
1- Could you please tell me how to use two punishments ?
For example I wanna use Slap and blind or blind and health reduction. How ?
From the first post of this thread:
Quote:
Originally Posted by Options (CVARS)
badcamper_punish <iFlags>
Specifies how a player is to be punished when they camp too long. A value of 0 will disable this plugin.

The flags are additive.
  • 1: Slap
    2: Health Reduction
    4: Sound (set sound via badcamper_sound)
    8: Blind
    16: Money Reduction (requires CSTRIKE module)
    32: Snark Attack (requires Monster Mod)
The default is 12 (snore and blind).
Decide which punishments you want to use. Add the numbers together. Set badcamper_punish to that total number.

Quote:
Originally Posted by Tartooob
2- Can you explain what does snark attack do exactly ?
Snarks (from Half-Life), little bug-like creatures, will spawn near a camper and start attacking that camper. If the player's campmeter continues to rise, more snarks spawn.

Quote:
Originally Posted by Tartooob, a day later,
Mine was working and suddenlly I kept getting that error so I changed my camp punishment, can you answer my last post ?
Next time you're so impatient I'm not going to answer you at all.
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Tartooob
Senior Member
Join Date: May 2006
Old 06-07-2006 , 10:28  
Reply With Quote #205

Quote:
Originally Posted by Brad
Quote:
Originally Posted by Tartooob
1- Could you please tell me how to use two punishments ?
For example I wanna use Slap and blind or blind and health reduction. How ?
From the first post of this thread:
Quote:
Originally Posted by Options (CVARS)
badcamper_punish <iFlags>
Specifies how a player is to be punished when they camp too long. A value of 0 will disable this plugin.

The flags are additive.
  • 1: Slap
    2: Health Reduction
    4: Sound (set sound via badcamper_sound)
    8: Blind
    16: Money Reduction (requires CSTRIKE module)
    32: Snark Attack (requires Monster Mod)
The default is 12 (snore and blind).
Decide which punishments you want to use. Add the numbers together. Set badcamper_punish to that total number.

Quote:
Originally Posted by Tartooob
2- Can you explain what does snark attack do exactly ?
Snarks (from Half-Life), little bug-like creatures, will spawn near a camper and start attacking that camper. If the player's campmeter continues to rise, more snarks spawn.

Quote:
Originally Posted by Tartooob, a day later,
Mine was working and suddenlly I kept getting that error so I changed my camp punishment, can you answer my last post ?
Next time you're so impatient I'm not going to answer you at all.
Thanks alot for replying, Sorry I didnt mean 2, I thought he didn't saw my first post =)

- About the punishment, I didnt understand you well, I tried badcamper_punish 28 and the camper goes blind and money reduces.
what number to make it health reduction and blind ?

*EDIT* Nvm I figured it out, DOH.

- Snark attack sounds scary lol, Could you post a screenshot ?

Ty, karma added
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Pgs
New Member
Join Date: Jun 2006
Old 06-21-2006 , 03:24  
Reply With Quote #206

it doesn't work for me.

I can camp 10h and i will not get any sound, slap, blind, anything.
Plugin is running, i have no bad load.
My Cvars are:
Quote:
g_cvarPunish = register_cvar("badcamper_punish", "31"); // is camping to be punished and if so, how
g_cvarLimit = register_cvar("badcamper_limit", "15"); // seconds allowed to camp
g_cvarDisplay = register_cvar("badcamper_display", "1"); // at what percentage to display meter
g_cvarCheckAll = register_cvar("badcamper_check_all", "1"); // check both teams or just team with primary objective
g_cvarImmunity = register_cvar("badcamper_immunity", "0"); // can players with immunity be immune (when standing still)
g_cvarStart = register_cvar("badcamper_start", "5.0"); // number of seconds after the start of a round that the meter starts
g_cvarDamageReset = register_cvar("badcamper_damage_reset", "3"); // flag that indicates which meter(s) get reset upon a player attack
g_cvarDamageRestart = register_cvar("badcamper_damage_restart", "2.0"); // number of seconds after giving or taking damage that the meter restarts
g_cvarHealth = register_cvar("badcamper_health", "10"); // health taken if 'health reduction' punishment flag set (at 100% camp meter)
g_cvarMoney = register_cvar("badcamper_money", "10"); // percentage of player's money taken if 'money reduction' punishment flag set (at 100% camp meter)
g_cvarMinPlayers = register_cvar("badcamper_min_players", "0"); // minimum players before camping is allowed
g_cvarAllow = register_cvar("badcamper_allow", "0"); // when is camping allowed
g_cvarAnnounce = register_cvar("badcamper_announce", "3"); // announce a player's camping status
g_cvarSound = register_cvar("badcamper_sound", "1"); // type of sound to play when "badcamper_punish" includes the sound punishment
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 06-21-2006 , 08:33  
Reply With Quote #207

I'd really suggest not editing the sourcecode unless you have to. Ideally you'd add whichever CVARs you want to change (from the default values) to your amxx.cfg file.

What version of AMXX are you running? This plugin only works for 1.70 and beyond.
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Creed
New Member
Join Date: Jun 2006
Old 06-26-2006 , 06:32   Last Man Standing ?
Reply With Quote #208

Hello.

I hope someone can help me.

The last man of each team must be allowed to camp.

I've set following CVARs and punishing works as well, but Last Man camping is still impossible.

And I've really no idea whats wrong -.-


badcamper_punish 21
// 1: Slap
// 2: Health Reduction
// 4: Snore
// 8: Blind
// 16: Money Reduction (requires CSTRIKE module)
// 32: Snark Attack (requires Monster Mod)

badcamper_limit 10
badcamper_display 30
badcamper_check_all 1
badcamper_immunity 0
badcamper_start 2
badcamper_damage_reset 0
badcamper_damage_restart 2
badcamper_health 10
badcamper_allow 1
badcamper_min_players 0
badcamper_announce 3


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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 06-26-2006 , 09:02   Re: Bad Camper 1.2
Reply With Quote #209

wrong information given
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Last edited by Brad; 06-26-2006 at 11:27. Reason: snipped message because i gave incorrect information
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Creed
New Member
Join Date: Jun 2006
Old 06-26-2006 , 10:30   Re: Bad Camper 1.2
Reply With Quote #210

Quote:
Originally Posted by Brad
Creed:

Set badcamper_allow to 2. Setting it to 2 means that when there are two players left (i.e. last two players), they can both camp.
This won't work

Last man will be still punished...
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