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Subplugin Submission [ZP 5.0] Item: Incendiary Bullets v1.0


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Kiske
Veteran Member
Join Date: May 2009
Old 01-11-2012 , 09:42   [ZP 5.0] Item: Incendiary Bullets v1.0
Reply With Quote #1

Item Extra: Incendiary Bullets v1.0
By Kiske


[IMG]http://img237.**************/img237/8720/descriptionz.png[/IMG]
The incendary bullets are an extra item for humans.
Works for all weapons, except the knife.

You can only buy the incendiary bullets one see that there is a mode in progress

[IMG]http://img694.**************/img694/5438/notes.png[/IMG]
The plugin is made for ZP v5.0.8
I will not support earlier versions to ZP v5.0

Little recommend: If you have the cvar 'zp_inb_accumulate' in 1, the value for 'zp_inb_extra_damage_mult' be less than 0.3

[IMG]http://img690.**************/img690/6929/settings.png[/IMG]
CVARs:
  • zp_inb_enable 1
  • zp_inb_accumulate 0 ( Each bullet that receive the enemy , the fire maded is accumulated like danger and duration )
  • zp_inb_extra_damage_mult 2 ( Multiplicate the damage when you have incendiary bulelts )
  • zp_inb_nemesis 0 ( Incendiary bullets in nemesis mode ? )


PHP Code:
/*
    =================
    = Customization =
    =================
*/

#define ITEM_NAME "Incendiary Bullets"
#define ITEM_COST 20

/*    
    ===========================================================
    = Customizble part end here. Editing anything beyond here =
    = is not officially supported. Proceed at your own risk.. =
    ===========================================================
*/ 

[IMG]http://img691.**************/img691/5334/creditsk.png[/IMG]
lucas_7_94 - For translate post

[IMG]http://img690.**************/img690/3448/downloade.png[/IMG]
Attached Files
File Type: sma Get Plugin or Get Source (zp_incendiary_bullets.sma - 3618 views - 4.8 KB)

Last edited by Kiske; 01-11-2012 at 09:44.
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XINLEI
me too
Join Date: Jun 2011
Location: Colombian Coffee storage
Old 01-11-2012 , 12:24   Re: [ZP 5.0] Item: Incendiary Bullets v1.0
Reply With Quote #2

Suggestion:
-add some silly effect when the multiplied damage afects on the victim (a flame or a little explosion, something like that).
XINLEI is offline
Kiske
Veteran Member
Join Date: May 2009
Old 01-11-2012 , 17:23   Re: [ZP 5.0] Item: Incendiary Bullets v1.0
Reply With Quote #3

Quote:
Originally Posted by XINLEI View Post
Suggestion:
-add some silly effect when the multiplied damage afects on the victim (a flame or a little explosion, something like that).
I'll seek a sprite!
Thanks.
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unscarred
Member
Join Date: Dec 2009
Location: cs 1.6
Old 10-08-2012 , 23:08   Re: [ZP 5.0] Item: Incendiary Bullets v1.0
Reply With Quote #4

hi
i have some error times

[AMXX] Displaying debug trace (plugin "zp_incendiary_bullets.amxx")
[AMXX] Run time error 10: native error (native "zp_grenade_fire_get")
[AMXX] [0] zp_incendiary_bullets.sma::fw_PlayerTakeDamag e (line 151)
[ZP] Invalid Player (1
too
[ZP] Invalid Player (11)
[ZP] Invalid Player (23)
[ZP] Invalid Player (5)

can fiz for me, please

similar error with infection bomb too

[AMXX] Displaying debug trace (plugin "zp50_item_infection_bomb.amxx")
L 10/08/2012 - 20:07:51: [AMXX] Run time error 10: native error (native "zp_core_infect")
L 10/08/2012 - 20:07:51: [AMXX] [0] zp50_item_infection_bomb.sma::infection_explo de (line 31
L 10/08/2012 - 20:07:51: [AMXX] [1] zp50_item_infection_bomb.sma::fw_ThinkGrenade (line 259)
L 10/08/2012 - 20:07:51: [ZP] Invalid Player (2)

Last edited by unscarred; 10-08-2012 at 23:09.
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Cozmake2
New Member
Join Date: Jan 2014
Old 01-27-2014 , 15:39   Re: [ZP 5.0] Item: Incendiary Bullets v1.0
Reply With Quote #5

Kiske please create plugin for zp 4.3
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