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[CS:S] Dice (v3.0.9)


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Author
thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Plugin ID:
2673
Plugin Version:
3.0.9
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    2 
    Plugin Description:
    A custom "roll the dice" plugin designed specifically for non-competitive servers.
    Old 11-20-2011 , 16:18   [CS:S] Dice (v3.0.9)
    Reply With Quote #1

    Requirements:
    • SDKHooks v2.x or higher
    • Sourcemod v1.4.x or higher
    Description:
    • Counter-Strike: Source hasn't had a decent Roll The Dice plugin publicly available in ages. It's something that communities always keep internal, and for good reason (they're awesome!). This was what I wrote for my community, but I feel like releasing it today for some reason.
    • Currently, most min/max/config features are hard-coded into the source code. A future update will see these values turned into a configuration file for customization.
    Features:
    • Support for enabling/disabling the plugin on the fly; means it'll play nice with map configurations.
    • Support for disabling the RTD command after x seconds have passed.
    • Support for removing certain RTD effects that are not desired.
    • Ability to have a percentage of dice rolls fail, great for player rages!
    • Ability to detect common forms of RTD abuse (reconnecting to re-roll, suiciding to re-roll) and provides a few methods for dealing with the abuse.
    • If your server happens to have custom models or team colored players, there's support so that RTD doesn't break your setup (to an extent).
    Installation:
    • /sourcemod/plugins/css_dice.smx
    • /sourcemod/scripting/css_dice.sp
    • /sourcemod/translations/css_dice.phrases.txt
    Attached Files
    File Type: sp Get Plugin or Get Source (css_dice.sp - 1613 views - 86.5 KB)
    File Type: txt css_dice.phrases.txt (13.2 KB, 1464 views)
    File Type: smx css_dice.smx (36.7 KB, 1164 views)
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    Last edited by thetwistedpanda; 11-20-2011 at 17:02.
    thetwistedpanda is offline
    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 11-20-2011 , 16:19   Re: [CS:S] Dice
    Reply With Quote #2

    Effects:
    Expand To View

    Configuration:
    Expand To View

    ConVars:
    Expand To View
    __________________

    Last edited by thetwistedpanda; 11-20-2011 at 17:04.
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    Logifl3x
    Member
    Join Date: Dec 2010
    Old 11-20-2011 , 16:29   Re: [CS:S] Dice
    Reply With Quote #3

    Thanks a lot for releasing this publicly!!

    Last edited by Logifl3x; 11-20-2011 at 16:31.
    Logifl3x is offline
    island55
    Senior Member
    Join Date: Aug 2010
    Location: charleston
    Old 11-20-2011 , 17:24   Re: [CS:S] Dice (v3.0.9)
    Reply With Quote #4

    yay!
    island55 is offline
    linglingftw
    Member
    Join Date: Aug 2010
    Old 11-21-2011 , 10:23   Re: [CS:S] Dice (v3.0.9)
    Reply With Quote #5

    Thanks again for another public release
    linglingftw is offline
    away000
    Veteran Member
    Join Date: Sep 2010
    Old 11-23-2011 , 22:04   Re: [CS:S] Dice (v3.0.9)
    Reply With Quote #6

    Any chance of Team CVAR and number of possible winners? Maybe more things ^^
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    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 11-23-2011 , 22:31   Re: [CS:S] Dice (v3.0.9)
    Reply With Quote #7

    Afraid not, this isn't exactly coded in a manner to support such. It's designed to be put on fun servers such as Minigames / Dodgeball / Soccer / Deathrun.
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    Fearts
    ferts of daeth
    Join Date: Oct 2008
    Old 11-26-2011 , 22:41   Re: [CS:S] Dice (v3.0.9)
    Reply With Quote #8

    What is Jump Fucker Rofl

    Also how do we use css_dice_disabled ""

    Like:

    css_dice_disabled "High Jump, Long Jump"

    ?
    __________________

    Last edited by Fearts; 11-26-2011 at 22:50.
    Fearts is offline
    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 11-27-2011 , 01:18   Re: [CS:S] Dice (v3.0.9)
    Reply With Quote #9

    Jump Fucker simply slaps the user every time they try to jump. It ends up quite comical actually. And as for the css_dice_disabled, you'd need the actual index of the effects (You can look in the source for the #defines to find their index). Whenever I get around to updating it, I'll add a command to find the indexes.
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    Ares Veteran
    Senior Member
    Join Date: Jul 2010
    Location: Hungary
    Old 12-16-2011 , 08:46   Re: [CS:S] Dice (v3.0.9)
    Reply With Quote #10

    This plugin is giving us a lot of fun. Thank You for sharing!
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