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Alive When Dead


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Pastout
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Join Date: Dec 2010
Location: 1337 Street LeetTown
Old 03-29-2011 , 11:44   Alive When Dead
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Alive When Dead
This Plugin is mainly for servers where players are dead for a long period of time. With this plugin the users will be able to walk around as if they where alive, but they can't interact with the truely alive players. Also the dead players cannot be seen or heard by the truely alive players.

Commands
When the player is dead the player with be showned a menu which will allow him to noclip, gravity, speed, unstuck him. The Command to reopen the menu is /dead

Changelogs
HTML Code:
Version 1.0 
Initial Release
 
Version 1.1
Fix some small bugs
No more CSX 
Added an option to become ghost or to stay dead
And some other stuff...
Notes
Please post all suggestions, comments, or improvements you may have.

Sorry if i have been ignoring anyones suggestions or comments i have been really busy with work and school. I will try to find more time for my plugins. :]

Credits
Emp` - Support
Attached Files
File Type: sma Get Plugin or Get Source (AliveWhenDead.sma - 1896 views - 10.2 KB)
File Type: sma Get Plugin or Get Source (AliveWhenDead_v1.1.sma - 1250 views - 12.7 KB)

Last edited by Pastout; 04-22-2011 at 10:13.
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GuTo
Senior Member
Join Date: Mar 2010
Location: Brazil - SP
Old 03-29-2011 , 11:52   Re: Dead When Alive
Reply With Quote #2

really cool plugin, and I downloaded it and approved it as a way of playing is very nice congratulations
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nikhilgupta345
Veteran Member
Join Date: Aug 2009
Location: Virginia
Old 03-29-2011 , 12:10   Re: Dead When Alive
Reply With Quote #3

You should write some of the specifics in the description IMO. For example, you make them invisible to the alive players and things like that, but didn't write it in the description.
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Pastout
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Join Date: Dec 2010
Location: 1337 Street LeetTown
Old 03-29-2011 , 12:17   Re: Dead When Alive
Reply With Quote #4

Quote:
Originally Posted by nikhilgupta345 View Post
You should write some of the specifics in the description IMO. For example, you make them invisible to the alive players and things like that, but didn't write it in the description.
Hmm i thought i said this
"but they can't interact with the truely alive players."

but if you want more to that description well here you go.
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nikhilgupta345
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Join Date: Aug 2009
Location: Virginia
Old 03-29-2011 , 12:21   Re: Dead When Alive
Reply With Quote #5

K that's better. At first I thought that you meant that they just can't hit them and block their way, but they can still be seen until I looked at your code. Thanks
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 03-29-2011 , 12:32   Re: Dead When Alive
Reply With Quote #6

You use Ham_Killed and client_kill, dunno if it's needed, but if it is, you need to include csx.
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bibu
Veteran Member
Join Date: Sep 2010
Old 03-29-2011 , 13:23   Re: Dead When Alive
Reply With Quote #7

Credits to Arkshine for the unstuck code?
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s3rserii
Senior Member
Join Date: Jan 2010
Old 03-29-2011 , 14:50   Re: Dead When Alive
Reply With Quote #8

but they can see each other or?
like holograpic or so on.. ?
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drekes
Veteran Member
Join Date: Jul 2009
Location: Vault 11
Old 03-29-2011 , 14:59   Re: Dead When Alive
Reply With Quote #9

Quote:
Originally Posted by s3rserii View Post
but they can see each other or?
like holograpic or so on.. ?
Quote:
Originally Posted by Pastout View Post
Also the dead players cannot be seen or heard by the truely alive players.
Is it really so hard to read the first post ?
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s3rserii
Senior Member
Join Date: Jan 2010
Old 03-29-2011 , 15:19   Re: Dead When Alive
Reply With Quote #10

Quote:
Originally Posted by drekes View Post
Is it really so hard to read the first post ?
i mean the death play can see the oter death player to show jumptrick or so on?
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