Introduction
This was originally requested
here. Nice idea
IronWarrior.
The basic idea is that when a jockey jumps from somewhere high, then lands on a survivor it does extra damage, pounce damage.
The pounce damage done is then removed from the survivors health.
Commands
sm_jpd, !jpd
Lists the top 5 jockey pounces.
CVars
l4d2_JockeyPounce_enabled "1"
Should the plugin be enabled
Default: "1"
l4d2_JockeyPounce_cap "100"
Cap of the maximum damage a pounce can do
Default: "100"
l4d2_JockeyPounce_scale "1.0"
Scale how much damage the pounce does (e.g. 0.5 will half the default damage, 5.0 will make it 5 times more powerfull)
Default: "1.0"
l4d2_JockeyPounce_minshow "3"
Minimum damage a pounce should do to show the pounce message
Default: "3"
l4d2_JockeyPounce_blind "150"
How much the jockey should blind the player (0: non, 255:completely)
Default: "150"
l4d2_JockeyPounce_display "2"
How message should be shown, 0 - Disabled, 1 - Chat message, 2 - Hint Message
Default: "2"
l4d2_JockeyPounce_display_max "0"
Show the damagecap in the display message
Default: "0"
l4d2_JockeyPounce_store_stats
Store the top pounces
Default: "1"
Notes
If you are using the jockey blind plugin, either, set the blind in this plugin to 0, or remove the jockey blind plugin. If you are using the jockey blind plugin, the survivor will not see the pounce message as the jockey blind plugin removes the hud.
history
- 1.0.3
Fixed a stupid mistake
Added actual damage, so the player receives the points as well.
- 1.0.2
Added stats storing
- 1.0.1
Some bug fixes
- 1.0.0
Initial release
Yours
N3wton