Raised This Month: $7 Target: $400
 1% 

[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Zuko
SourceMod Donor
Join Date: Sep 2006
Location: Poland
Plugin ID:
1284
Plugin Version:
1.0a
Plugin Category:
Admin Commands
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    293 
    Plugin Description:
    Spawns weapons/zombies where your looking or give weapon to players.
    Old 11-20-2009 , 05:11   [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
    Reply With Quote #1

    *Simple* plugin which you can spawn any weapon and machine gun where you are looking or give weapon to player. Now with menu!

    Some code is taken from [TF2] Pumpkins by pheadxdll and [L4D] Spawn Minigun by antihacker.

    Servers with this plugin: Game-Monitor
    If you like this plugin, please give me karma ;-)

    Version >= 0.6 requires translation file (read installation)
    L4D 1 version is made by Luki

    Commands:

    • sm_spawnweapon [weapon_name] or sm_sw [weapon_name] (eg. sm_sw chainsaw)
    • sm_giveweapon <#userid|name> [weapon_name] or sm_gw <#userid|name> [weapon_name] (eg. sm_gw @me chainsaw)
      Targeting: SourceMod Wiki
    • sm_spawnmachinegun or sm_smg - Spawn Machine Gun
    • sm_removemachinegun or sm_rmg - Remove Machine Gun
    ConVars:
    • sm_spawnweapon_assaultammo - How much Ammo for AK74, M4A1, SG552 and Desert Rifle.
    • sm_spawnweapon_smgammo - How much Ammo for SMG, Silenced SMG and MP5
    • sm_spawnweapon_shotgunammo - How much Ammo for Shotgun and Chrome Shotgun.
    • sm_spawnweapon_autoshotgunammo - How much Ammo for Autoshotgun and SPAS.
    • sm_spawnweapon_sniperrifleammo - How much Ammo for the Military Sniper Rifle, AWP and Scout.
    • sm_spawnweapon_grenadelauncherammo - How much Ammo for the Grenade Launcher.
    • sm_spawnweapon_allowallmeleeweapons - Allow or Disallow all melee weapons on all campaigns. (Default 0, for All Melee Weapons HOWTO)
    Max Ammo:
    • AK74, M4A1, SG552 and Desert Rifle - 360
    • SMG, Silenced SMG and MP5 - 650
    • Shotgun and Chrome Shotgun - 56
    • Autoshotgun and SPAS - 90
    • Hunting Rifle - 150
    • Military Sniper Rifle, AWP and Scout - 180
    • Grenade Launcher - 30

    Installation:
    • Put l4d2_weaponspawner_v*.smx to sourcemod/plugins
    • Put weaponspawner.phrases.txt to sourcemod/translations

    Issues:

    Weapon List:
    Quote:
    Originally Posted by Weapon List
    adrenaline, autoshotgun, chainsaw, defibrillator, fireworkcrate, first_aid_kit, gascan, gnome, grenade_launcher, hunting_rifle, molotov, oxygentank, pain_pills, pipe_bomb, pistol, pistol_magnum, propanetank, pumpshotgun, rifle, rifle_ak47, rifle_desert, rifle_sg552, shotgun_chrome, shotgun_spas, smg, smg_mp5, smg_silenced, sniper_awp, sniper_military, sniper_scout, vomitjar, cola_bottels

    ammo_spawn, upgradepack_explosive, upgradepack_incendiary


    Melee Weapon List:
    (for "Give Weapons")
    Quote:
    Originally Posted by Melee Weapon List
    baseball_bat, cricket_bat, crowbar, electric_guitar, fireaxe, frying_pan, katana, machete, tonfa, knife, cola_bottles

    health, ammo


    Special Zombie List:
    Quote:
    Originally Posted by Special Zombie List
    boomer, hunter, smoker, tank, spitter, jockey, charger, zombie, witch
    Want more zombies? Use: [L4D2] Spawn uncommon Infected by AtomicStryker

    To Do:
    • Add ammo to spawned weapons
    • Check which melee weapons could be used and add only those to menu
    • Machine Gun
    Screenshots:

    [IMG]http://img691.**************/img691/7033/c1m3mall0001b.th.jpg[/IMG] [IMG]http://img693.**************/img693/191/c1m3mall0005.th.jpg[/IMG] [IMG]http://img693.**************/img693/2319/c1m3mall0003.th.jpg[/IMG]
    [IMG]http://img693.**************/img693/5028/c1m3mall0002.th.jpg[/IMG] [IMG]http://img693.**************/img693/8638/c1m3mall0004c.th.jpg[/IMG] [IMG]http://img696.**************/img696/4259/c1m3mall0000q.th.jpg[/IMG]


    Changelog:
    • v0.1
      • Initial Release
    • v0.2
      • Added sm_gw
    • v0.3
      • Added Menu (in admin menu - Server Commands)
      • Added sm_spawn
    • v0.3a
    • v0.4
      • Menu now use own category on Admin Menu
      • Added menu for "Give Weapons"
      • Added menu for "Spawn Special Zombie"
      • Added Laser Sights, Explosive Ammo, Incendiary Ammo, Health, Ammo Stack
      • Rewrite menu "Spawn Weapon"
      • Fix for: this (now you can use your nick in binds)
      • Rename sm_spawn to sm_zspawn
      • Code optimizations
    • v0.5-beta
      • Added Machine Gun spawning (credits for [L4D] Spawn Minigun author)
      • Added missing witch and vomitjar
      • Minor Fixes
    • v0.6 (10.01.2010)
      • Added ammo to spawned weapons (yey!)
      • Added ammo cvars
      • Automatically adding "weapon_" for sm_sw (eg. sm_sw rifle)
      • Added multi-language support
      • Added cola and knife (knife works only when you play with germans or when you mod your game)
      • Added command to remove machine gun
      • Added check which melee weapons could be used and add only those to menu
      • Minor Fixes
    • v0.7 (12.01.2010)
      • Added missing stuff in "give menu" from v0.5-beta
      • Fixed Ammo Stack spawning
      • Fixed typos in translation file (thx for bearbear)
      • Added second argument to sm_spawnweapon and sm_zspawn - amount of spawned items/zombies
      • Fixed campaigns detection
    • v0.7a (14.01.2010)
      • Added missing "Full Health"
      • Debug informations now are disabled by default
      Versions maintained by McFlurry! (thanks)
    • v0.7b
      • Added "M60(only as spawn)"
    • v0.7c
      • Full "M60" support, excluding ammo cvar
    • v0.7d
      • "Golf Club" support
    • v0.7e
      • "Golf Club" is now The Passing exclusive
      • Fixed precache model typos
    • v0.7f
      • Removed Electric Guitar from The Passing Melee weapons menu
    • v0.8
      • Added Bride Witch
    • v0.9
      • Added ability to spawn melee weapons(through menu only).
      • Added Katana and Fireaxe to The Passing melee list
      • Long ignored zombie mob added
    • v1.0 ;-) (07.10.2010)
      • Added melee lists for The Sacrifice and No Mercy
      • Added explosive barrel for spawning use !sw explosive_barrel
      • Added Laser sight box for spawn use !sw laser_sight for it
    • v1.0a (18.10.2010)
      • Added L4D1 Minigun
      • Changed sm_smg to sm_smg # sm_smg 1 will spawn the l4d2 minigun and sm_smg 2 will spawn the l4d1 minigun
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_weaponspawner_v07a.sp - 17064 views - 55.4 KB)
    File Type: sp Get Plugin or Get Source (l4d_weaponspawner.sp - 8299 views - 35.9 KB)
    File Type: sp Get Plugin or Get Source (l4d2_weaponspawner_v10a.sp - 25701 views - 78.4 KB)
    File Type: txt weaponspawner.phrases.txt (4.5 KB, 19730 views)
    __________________

    Last edited by Zuko; 10-18-2010 at 08:11. Reason: New version
    Zuko is offline
    Send a message via ICQ to Zuko
    triggerman
    Senior Member
    Join Date: Jun 2009
    Old 11-21-2009 , 00:32   Re: [L4D2] Weapon Spawner
    Reply With Quote #2

    if the CSS weapons are spawned and the level is then changed they will do damage. any way for you plugin to precache them or whatever?
    triggerman is offline
    Spunky
    Senior Member
    Join Date: May 2008
    Location: Orlando, Fl.
    Old 11-21-2009 , 00:50   Re: [L4D2] Weapon Spawner
    Reply With Quote #3

    Your weapon list is missing all the melee weapons.
    Spunky is offline
    Send a message via AIM to Spunky
    Zuko
    SourceMod Donor
    Join Date: Sep 2006
    Location: Poland
    Old 11-21-2009 , 14:15   Re: [L4D2] Weapon Spawner
    Reply With Quote #4

    Yes, I know. Actually I try find 'names' for melee weapons.
    __________________
    Zuko is offline
    Send a message via ICQ to Zuko
    FierceDeityLink1
    New Member
    Join Date: Nov 2009
    Old 11-21-2009 , 23:18   Re: [L4D2] Weapon Spawner
    Reply With Quote #5

    Yeah, I'd like to know how to spawn the melee weapons (including the CS:S knife) if it were possible.
    FierceDeityLink1 is offline
    Zuko
    SourceMod Donor
    Join Date: Sep 2006
    Location: Poland
    Old 11-22-2009 , 07:35   Re: [L4D2] Weapon Spawner / Giver
    Reply With Quote #6

    update
    __________________
    Zuko is offline
    Send a message via ICQ to Zuko
    delirium_trigger
    SourceMod Donor
    Join Date: Apr 2009
    Location: Washington
    Old 11-22-2009 , 08:48   Re: [L4D2] Weapon Spawner
    Reply With Quote #7

    cricker bat? I thought it was called a cricket bat? How odd...
    delirium_trigger is offline
    Zuko
    SourceMod Donor
    Join Date: Sep 2006
    Location: Poland
    Old 11-22-2009 , 09:10   Re: [L4D2] Weapon Spawner
    Reply With Quote #8

    eh, typo - fixed
    __________________
    Zuko is offline
    Send a message via ICQ to Zuko
    delirium_trigger
    SourceMod Donor
    Join Date: Apr 2009
    Location: Washington
    Old 11-22-2009 , 09:55   Re: [L4D2] Weapon Spawner
    Reply With Quote #9

    You could try solving the ammo problem by adding a spawn command for ammo packs. Just spawn the ammo packs, give people the weapons, they should be all set
    delirium_trigger is offline
    Zuko
    SourceMod Donor
    Join Date: Sep 2006
    Location: Poland
    Old 11-22-2009 , 14:39   Re: [L4D2] Weapon Spawner
    Reply With Quote #10

    Melee weapons are dependent on the campaign, so you can "give" melee weapons that appear on the map by default.
    __________________
    Zuko is offline
    Send a message via ICQ to Zuko
    Reply


    Thread Tools
    Display Modes

    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 01:58.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode