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SDK Hooks 2.1 - Updated 2011-9-10


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dawg11
Member
Join Date: Mar 2010
Old 04-16-2011 , 12:13   Re: SDK Hooks 2.0
#1281

so do i use the file sdkhooks and sdktools or do i replace all the files from sdkhooks into tools?
in dir gamedata
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skabull
Senior Member
Join Date: Mar 2010
Location: Bretagne
Old 04-16-2011 , 13:50   Re: SDK Hooks 2.0
#1282

Hello,

Since the update of 14 April 2011, I installed sdkhooks 2.00, the problem is that after many tests, le'extension causes a problem when sdkhooks installed the CT's can pick up the bomb to the ground ...

It's very annoying ... sdkhooks if I uninstall the problem disappears.

Can you solve this problem?
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Last edited by skabull; 04-16-2011 at 13:57.
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bandit
Senior Member
Join Date: Jul 2009
Old 04-16-2011 , 14:54   Re: SDK Hooks 2.0
#1283

In which folders do these files go?
sdkhooks200_src.zip (28.3 KB, 381 views)
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dataviruset
AlliedModders Donor
Join Date: Feb 2009
Location: Hong Kong
Old 04-16-2011 , 14:56   Re: SDK Hooks 2.0
#1284

Quote:
Originally Posted by bandit View Post
In which folders do these files go?
sdkhooks200_src.zip (28.3 KB, 381 views)
Quote:
Originally Posted by dataviruset View Post
You don't have to use that for ordinary purposes. It's the source code of the extension. Stick to sdkhooks200.zip if you just want to run a plugin that requires SDK Hooks.
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 04-16-2011 , 19:05   Re: SDK Hooks 2.0
#1285

Quote:
Originally Posted by skabull View Post
Hello,

Since the update of 14 April 2011, I installed sdkhooks 2.00, the problem is that after many tests, le'extension causes a problem when sdkhooks installed the CT's can pick up the bomb to the ground ...

It's very annoying ... sdkhooks if I uninstall the problem disappears.

Can you solve this problem?
Which plugins are you running?
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Mister_Magotchi
SourceMod Donor
Join Date: Dec 2006
Location: Nampa, Idaho
Old 04-16-2011 , 19:34   Re: SDK Hooks 2.0
#1286

I'm having the same problem as skabull (as I posted last night). The only plugin I use that uses SDK Hooks is Kigen's Anti-Cheat. Admittedly, I haven't attempted to just load the extension by itself without just using KAC, but since the old/incorrect SDK Hooks gamedata caused the exact same issue back in December, I believe that's still the issue now.
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Farzad
SourceMod Donor
Join Date: Jul 2010
Location: Canada
Old 04-17-2011 , 02:23   Re: SDK Hooks 2.0
#1287

Anyone else having problems with SDKHook_WeaponDrop since the 2.0 update. Everything else seems to be working fine.
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skabull
Senior Member
Join Date: Mar 2010
Location: Bretagne
Old 04-17-2011 , 03:17   Re: SDK Hooks 2.0
#1288

Quote:
Originally Posted by Kyle12 View Post
Which plugins are you running?
The problem is not with other plugins that use hooks ...

It is these two plugins together "Kigen anti cheat" and "sdkhooks" that is causing this trouble.

KAC if I remove the problem disappears.

Or I can turn left KAC and remove sdkhooks , again the problem disappears.
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Dragonflair
Junior Member
Join Date: Nov 2010
Old 04-17-2011 , 05:33   Re: SDK Hooks 2.0
#1289

i havent found anyone answer this yet.

Code:
19:32:16 [SM] Extension sdkhooks.ext.2.ep2v.so failed to load: /usr/local/games/css/905313/118.127.0.142:27015/orangebox/cstrike/addons/sourcemod/extensions/sdkhooks.ext.2.ep2v.so: undefined symbol: _Unwind_Resume
i cannot get sdkhooks to start, i have not got anything to do with sdkhooks 1.x.x in there as its a fresh installation.
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 04-17-2011 , 07:15   Re: SDK Hooks 2.0
#1290

Hello,

I updated my server on Sourcemod 1.3.7 Hooks and SDK but it does not appear in the list of extensions ...

Quote:
sm exts list
[SM] Displaying 12 extensions:
[01] Automatic Updater (1.3.7): Updates SourceMod gamedata files
[02] Webternet (1.3.7): Extension for interacting with URLs
[03] [CS:S]Name Change (0.0.1): Adds ability to CS:S for name changes from server
[04] BinTools (1.3.7-dev): Low-level C/C++ Calling API
[05] CS:S Tools (1.3.7): CS:S extended functionality
[06] Client Preferences (1.3.7): Saves client preference settings
[07] SQLite (1.3.7): SQLite Driver
[08] SDK Tools (1.3.7): Source SDK Tools
[09] Top Menus (1.3.7): Creates sorted nested menus
[10] GeoIP (1.3.7): Geographical IP information
[11] Regex (1.3.7): Provides regex natives for plugins
[12] MySQL-DBI (1.3.7): MySQL driver implementation for DBI

Quote:
sm plugins list
13:15:14 [SM] Listing 27 plugins:
01 "Client Preferences" (1.3.7) by AlliedModders LLC
02 "Basic Chat" (1.3.7) by AlliedModders LLC
03 "Admin File Reader" (1.3.7) by AlliedModders LLC
04 "Admin Help" (1.3.7) by AlliedModders LLC
05 "Anti-Reconnect" (1.1.5) by exvel
06 "Weapon Restrict" (2.3.4) by Dr!fter
07 "Fun Commands" (1.3.7) by AlliedModders LLC
08 "Rename2" (1.0) by Kyle Sanderson, AlliedModders LLC
09 "Basic Comm Control" (1.3.7) by AlliedModders LLC
10 "Player Commands" (1.3.7) by AlliedModders LLC
11 "Advertisements" (0.5.5) by Tsunami
12 "Basic Commands" (1.3.7) by AlliedModders LLC
13 "HLstatsX CE Ingame Plugin" (1.6.13) by psychonic
14 "Reserved Slots" (1.3.7) by AlliedModders LLC
15 "Basic Info Triggers" (1.3.7) by AlliedModders LLC
16 "Anti-Flood" (1.3.7) by AlliedModders LLC
17 "Basic Votes" (1.3.7) by AlliedModders LLC
18 "Nextmap" (1.3.7) by AlliedModders LLC
19 "Team Bets" (2.6) by GrimReaper - Original by ferret
20 "Quake Sounds" (1. by dalto
21 "Advanced admin commands" (0.16) by 3sigma
22 "IP Chat Block" (1.4) by SuperRaWR
23 "SourceBans" (1.4. by SourceBans Development Team
24 "Sound Commands" (1.3.7) by AlliedModders LLC
25 "Country Filter 2nd Edition" (2.0.3) by Knagg0, further processed Bacardi
26 "Admin Menu" (1.3.7) by AlliedModders LLC
27 "Fun Votes" (1.3.7) by AlliedModders LLC
No error in the log file

Thanks for help
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