Hi, this is my second plugin...
Description:
This plugin give more realistic when the player (CT) defuse the bomb.
Features:
- You can block defusing without defuse kit (controled by cvar).
- You can set that defuse kit can be used only for some times (controled by cvar).
- Players can buy a New Defuse that can be used all the time except if you die (controled by cvar)
- Plugin Have Multilingual System.
- And more things.
Commands:
- say /defuse: Show a menu asking you if want to buy a New Defuse, with the price too.
Cvars:
- rd_enable (Default: 1)
- 0: Plugin get paused.
- 1: Plugin is working.
- If you change this cvar in the middle of the game you have to change the map to apply the changes.
- defuse_remove (Default: 1)
- 0: Don't remove defuse kit from player when he defused the bomb.
- 1: Remove defuse kit from player when he defused the bomb (see next cvar).
- defuse_remove_immunity (Default: 0)
- 0: Admins aren't inmune when defuse_remove cvar is enable.
- 1: Admins are inmune when defuse_remove cvar is enable (so defuse not removed).
- defuse_times (Default: 1)
- How much defuses can be made after remove defuse kit from the player. defuse_remove have to be actived. 0 And 1 is the same.
- defuse_block (Default: 1)
- 0: Player can defuse without defuse kit.
- 1: Player can't defuse without defuse kit.
- defuse_block_immunity (Default: 0)
- 0: Admins aren't inmune when defuse_block cvar is enable.
- 1: Admins are inmune when defuse_block cvar is enable (so admins can defuse without defusekit).
- defuse_reward (Default: 1)
- 0: When the player defuse the bomb without defusekit, not get a reward.
- 1: When the player defuse the bomb without defusekit, get a defuse (only if defuse_block is disabled).
- defuse_plugintag (Default: "[Realistic Defusing]")
- Change the Plugin Tag of the chat messages.
- new_defuse (Default: "1")
- 0: New Defuse is desactived.
- 1: New Defuse is actived.
- new_defuse_buyzone (Default: "1")
- 0: Player can buy the New Defuse everywhere.
- 1: Player can buy the New Defuse only in the buyzone.
- new_defuse_sound (Default: "1")
- 0: Don't play a sound.
- 1|2|3: Play different sounds when you buy the New Defuse.
- If the cvar have a value > than 0 and when you try to buy the New Defuse but don't have enough money you hear another sound (that can't be changed).
- new_defuse_cost (Default: "1000")
- new_defuse_color (Default: "255 0 0")
- Color of the New Defuse to difference with the normal defuse.
Images:
[IMG]http://img7.**************/img7/5710/realisticdefusemenu.png[/IMG]
[IMG]http://img18.**************/img18/155/newdefuse.png[/IMG]
Recommended Plugins:
Icons Color Changer
Planting Normalizer
Time To Defuse
Drop Defuser Kit
Defuse Mistake 1.4
Credits:
Changelog:
- Version 1.0
- Version 1.1
- Cleaned code (click me).
- Added print_center when you try to defuse without defuse kit (depends of defuse_block).
- Added messages in the first spawn.
- Added new cvar rd_enable to Enable/Disable (Unpause/Pause) the plugin.
- Version 1.2
- Minor cleaned code.
- Fixed the bug with defuse_times cvar.
- Version 1.3
- Minor cleaned code.
- Added new feature that take out the BuyZone icon when the menu is displayed(click me)
- Added new cvar new_defuse_sound to play sounds when you buy the New Defuse and when you don't have enough money to buy it.
- Version 1.4
- Now it suposed that you can change defuse_time in the middle of the game without changing the map.
- Added new cvars: defuse_remove_immunity, defuse_block_immunity, defuse_reward.
- Also added some recommended plugins to the thread.
Multilingual:
Multilingual Thread:
http://forums.alliedmods.net/showthread.php?t=101107
P.S: Plz correct me if i writed something wrong, my english is not perfect.