Raised This Month: $ Target: $400
 0% 

[L4D & L4D2] Left 4 DHooks Direct (1.150) [06-May-2024]


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Plugin ID:
6954
Plugin Version:
1.150
Plugin Category:
General Purpose
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    2111 
    Plugin Description:
    Left 4 Downtown and L4D Direct conversion and merger.
    Old 05-04-2024 , 18:55   Re: [L4D & L4D2] Left 4 DHooks Direct (1.147) [30-Apr-2024]
    Reply With Quote #1

    Try these ones out. I don't run a L4D1 server therefore can't really test these but they should work.

    PHP Code:
    L4DD::CTankRock::OnRelease                     "@_ZN9CTankRock9OnReleaseERK6VectorRK6QAngleS2_S2_"
    L4DD::CDirector::TryOfferingTankBot_Clone     "@_ZN8Director18TryOfferingTankBotEP11CBaseEntityb" // Clone function doesn't exist anymore. If pure clone then original function's signature will work. 
    L4DD::CTerrorPlayer::OnShovedBySurvivor_Clone    -  "@_ZN13CTerrorPlayer18OnShovedBySurvivorEPS_RK6Vector_part_591"
    L4DD::CTerrorPlayer::OnStaggered_Clone         "@_ZN13CTerrorPlayer11OnStaggeredEP11CBaseEntityPK6Vector" // Clone function doesn't exist anymore. If pure clone then original function's signature will work.
    L4DD::CFirstAidKit::StartHealing             "@_ZN12CFirstAidKit12StartHealingENS_14HealTargetTypeE" // Has a clone function. Clone signature "@_ZN12CFirstAidKit12StartHealingENS_14HealTargetTypeE_part_38"
    CTerrorPlayer::WarpToValidPositionIfStuck     "@_ZN13CTerrorPlayer26WarpToValidPositionIfStuckEv" // Clone function signature "@_ZN13CTerrorPlayer26WarpToValidPositionIfStuckEv_part_161"
    NavAreaTravelDistance                         "@_Z21NavAreaTravelDistanceI16ShortestPathCostEfRK6VectorS3_RT_" // Has two clone functions "@_Z21NavAreaTravelDistanceI16ShortestPathCostEfP8CNavAreaS2_RT_f_constprop_238" and "@_Z21NavAreaTravelDistanceI16ShortestPathCostEfP8CNavAreaS2_RT_f_constprop_270"
    CTerrorPlayer::CanBecomeGhost                // Still looking into this one. 
    __________________
    Spirit_12 is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 11:21.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode