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MEMORY LEAK DETECTED IN PLUGIN r682


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cmer
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Join Date: Apr 2009
Old 05-29-2012 , 15:12   Re: MEMORY LEAK DETECTED IN PLUGIN r682
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New :p

Code:
L 05/29/2012 - 20:44:43: [SM] MEMORY LEAK DETECTED IN PLUGIN (file "zombiereloaded.smx")
L 05/29/2012 - 20:44:43: [SM] Unloading plugin to free 15257 handles.
L 05/29/2012 - 20:44:43: [SM] Contact the author(s) of this plugin to correct this error.
./srcds_run: line 372: 31463 Segmentation fault      $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Tue May 29 20:44:43 CEST 2012: Server restart in 10 seconds
Uptime server: 2 hours
Players: 42

New version install r678 no probleme for moment
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 05-29-2012 , 16:07   Re: MEMORY LEAK DETECTED IN PLUGIN r682
Reply With Quote #2

As short as two hours? Then I might be able to trigger it myself with bots I hope.

If r678 seems to be fine after a few hours with lots of players you could try r680. That one is in the "middle" and there will be 50% less snapshots to test every iteration and a lot less code changes to investigate.

Update: The leak might to be related to a timer and map changes. I suspect this change broke it: http://www.helgeby.net/zrdev/hg/hgwe.../zr/infect.inc (the changes in InfectOnMapStart). The timers doesn't last through map changes (at least they shouldn't) and the handles become invalid, so I just reset them. I don't remember if this is correct or not. But this change also exist in the latest official patch, so I'm not sure. If this really is the cause I'm surprised that no one have reported it.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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Last edited by rhelgeby; 05-29-2012 at 16:45.
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rhelgeby
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Old 05-29-2012 , 17:47   Re: MEMORY LEAK DETECTED IN PLUGIN r682
Reply With Quote #3

Possible fix: r683 - changeset

Try this for a few days. I don't know if it's actually fixed, but hopefully it is.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 05-30-2012 , 08:17   Re: MEMORY LEAK DETECTED IN PLUGIN r682
Reply With Quote #4

Quote:
Originally Posted by rhelgeby View Post
Possible fix: r683 - changeset

Try this for a few days. I don't know if it's actually fixed, but hopefully it is.
Good stuff, i love fixes lol.
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rhelgeby
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Join Date: Oct 2008
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Old 05-31-2012 , 07:10   Re: MEMORY LEAK DETECTED IN PLUGIN r682
Reply With Quote #5

Update: New official patch in release thread: http://forums.alliedmods.net/showthread.php?t=111492

----

Another fix: r685 - changeset

This time it's a fix for sure, but it's best if a few people test its stability before I make it official.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
(Please don't send private messages for support, they will be ignored. Use the forum.)

Last edited by rhelgeby; 06-10-2012 at 09:37.
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