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[CS:S, ZRiot & ZReloaded] Lasermines v1.4.2


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Rubix
New Member
Join Date: Aug 2019
Old 05-20-2021 , 09:14   Re: [CS:S, ZRiot & ZReloaded] Lasermines v1.4.2
Reply With Quote #161

Love this plugin BUT..........In the Public version, or both version, could there be a individual Cvar added where you can choose to Enable/Disable the lasermine from taking any kind of TEAMMATE damage? Not just damage Overall.

and also could there also be a Cvar added where you can choose to Enable/Disable the tripmine to explode when an enemy makes contact with the laserbeam. Currently enemies only get hurt or die when they make contact with the laserbeam, but the tripmine doesn't take damage or explode. I set the tripmine HP to 1 but didn't make a difference.
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ChillyWilly
Junior Member
Join Date: Feb 2022
Old 03-07-2022 , 03:22   Re: [CS:S, ZRiot & ZReloaded] Lasermines v1.4.2
Reply With Quote #162

Rubix - I agree. We’re you able to get any help on this? I’d love to see these features as well. Anyone that could help with this?
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