Bullet Penetration Filter
Version 1.3 (final)
Table of Contents
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Description
Commands and Cvars
Installation
Dependencies
Changelog
Notes
Download
Description
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Allows server administrators to define bullet penetration rules.
Bullets are prevented from penetrating certain entities.
Commands and Cvars
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Cvars
sm_penetration_version Plugin version.
sm_penetration_players (Default 1) Determines which players bullets can penetrate (0 - any players, 1 - only enemies, 2 - only teammates, 3 - no players)
sm_penetration_geometry (Default 1) Determines whether bullets can penetrate geometry and props (0 - no penetration, 1 - regular penetration)
Installation
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Place bulletpenetrationfilter.smx into the server's /addons/sourcemod/plugins/ directory.
Dependencies
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SDKHooks must be installed.
Changelog
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- Version 1.3 (27 November 2012)
-Bug fix: Plugin now blocks damage correctly in the case where a bullet penetrates a non-player entity and continues to penetrate through one or more players.
-Non-player entity penetration and player penetration are now tracked independently.
-Added convar sm_penetration_geometry to determine bullet penetration through non-player entities.
-Changed name of player filter convar to sm_penetration_players for consistency.
Notes
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-The rationale of the plugin is to prevent players from shooting through their teammates when FF is off. This negates the cheap tactic of using your teammates as human shields.
Download
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