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[TF2] Freak Fortress 2


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napalm00
Veteran Member
Join Date: Jun 2011
Location: Italy, sadly
Old 04-16-2012 , 01:00   Re: [TF2] Freak Fortress 2
#271

Quote:
Originally Posted by MaloModo View Post
It's been really stable as far as absolute server crashes. It MAY have crashed once with newest update but other than that rock solid since release.
And no memory leaks/errors in the logs either?
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MasterOfTheXP
Veteran Member
Join Date: Aug 2011
Location: Cloudbank
Old 04-16-2012 , 01:03   Re: [TF2] Freak Fortress 2
#272

Quote:
Originally Posted by napalm00 View Post
And no memory leaks/errors in the logs either?
I've encountered a few OnGetSpecial errors after a mapchange, and sometimes after getting these errors bosses wouldn't spawn. This was all in 1.0, though, haven't seen 'em since.

However, at one point the server crashed after a mapchange because Demopan's giant shako model was not precached. Again in 1.0, but probably not fixed. I've hardcoded the precache just to be safe, though.

EDIT: Oh, and my server crashed a while ago, although I doubt FF2 did that. Who knows, maybe one of the three clients connected to my server did the old-SM crash (I updated after that)
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Last edited by MasterOfTheXP; 04-16-2012 at 01:14.
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war100ck
Senior Member
Join Date: Oct 2010
Old 04-16-2012 , 04:52   Re: [TF2] Freak Fortress 2
#273

Began to appear remarks errors in the log file. Plug-in installed to this message:http://forums.alliedmods.net/showpos...&postcount=249

Code:
L 04/15/2012 - 17:18:28: SourceMod error session started
L 04/15/2012 - 17:18:28: Info (map "arena_pool_day") (file "errors_20120415.log")
L 04/15/2012 - 17:18:28: [SM] Native "Format" reported: Client index 10 is invalid
L 04/15/2012 - 17:18:28: [SM] Displaying call stack trace for plugin "freak_fortress_2.smx":
L 04/15/2012 - 17:18:28: [SM]   [0]  Line 1554, D:\dropbox\scripting\freak_fortress_2\resources\addons\sourcemod\scripting\freak_fortress_2.sp::MessageTimer()
L 04/15/2012 - 17:43:53: Error log file session closed.
L 04/15/2012 - 20:27:33: SourceMod error session started
L 04/15/2012 - 20:27:33: Info (map "arena_towertop_final") (file "errors_20120415.log")
L 04/15/2012 - 20:27:33: [SM] Native "GetEntPropVector" reported: Entity 12 (12) is invalid
L 04/15/2012 - 20:27:33: [SM] Displaying call stack trace for plugin "freaks\default_abilities.ff2":
L 04/15/2012 - 20:27:33: [SM]   [0]  Line 138, D:\dropbox\scripting\freak_fortress_2\resources\addons\sourcemod\scripting\freaks\default_abilities.sp::FF2_OnAbility2()
L 04/15/2012 - 20:27:33: [SM]   [1]  Line 43, D:\tf2ds\orangebox\tf\addons\sourcemod\scripting\include\freak_fortress_2_subplugin.inc::FF2_OnAbility()
L 04/15/2012 - 20:41:23: Error log file session closed.
L 04/16/2012 - 11:02:46: SourceMod error session started
L 04/16/2012 - 11:02:46: Info (map "vsh_west_fix") (file "errors_20120416.log")
L 04/16/2012 - 11:02:46: [SM] Native "GetEntPropVector" reported: Entity 18 (18) is invalid
L 04/16/2012 - 11:02:46: [SM] Displaying call stack trace for plugin "freaks\default_abilities.ff2":
L 04/16/2012 - 11:02:46: [SM]   [0]  Line 138, D:\dropbox\scripting\freak_fortress_2\resources\addons\sourcemod\scripting\freaks\default_abilities.sp::FF2_OnAbility2()
L 04/16/2012 - 11:02:46: [SM]   [1]  Line 43, D:\tf2ds\orangebox\tf\addons\sourcemod\scripting\include\freak_fortress_2_subplugin.inc::FF2_OnAbility()
L 04/16/2012 - 11:16:21: Error log file session closed.
The list of plugins installed on the server:
Code:
01 "Admin File Reader" (1.4.1) by AlliedModders LLC
           02 "Admin Help" (1.4.1) by AlliedModders LLC
           03 "Admin Menu" (1.4.1) by AlliedModders LLC
           04 "Advertisements" (0.5.5) by Tsunami
           05 "The Amplifier" (2.4) by RainBolt Dash (plugin); Jumento M.D. (idea & model); Naris and FlaminSarge (helpers)
           06 "Anti-Flood" (1.4.1) by AlliedModders LLC
           07 "Basic Ban Commands" (1.4.1) by AlliedModders LLC
           08 "Basic Chat" (1.4.1) by AlliedModders LLC
           09 "Basic Comm Control" (1.4.1) by AlliedModders LLC
           10 "Basic Commands" (1.4.1) by AlliedModders LLC
           11 "Basic Info Triggers" (1.4.1) by AlliedModders LLC
           12 "Basic Votes" (1.4.1) by AlliedModders LLC
           13 "Connect Announce" (1.3) by Arg!
           14 "TF2 Class Restrictions" (0.6) by Tsunami
           15 "Client Preferences" (1.4.1) by AlliedModders LLC
           16 "Freak Fortress 2" (1.01) by Rainbolt Dash, FlaminSarge
           17 "Fun Commands" (1.4.1) by AlliedModders LLC
           18 "Fun Votes" (1.4.1) by AlliedModders LLC
           19 "Goomba Stomp" (1.2.2c) by Flyflo
           20 "HLSW Info" (1.2) by Tsunami, Bugfix: gH0sTy
           21 "Extended Mapvote" (1.3) by Zuko, SM Community and AlliedModders LLC
           22 "Nextmap" (1.4.1) by AlliedModders LLC
           23 "Player Commands" (1.4.1) by AlliedModders LLC
           24 "Ponyspenser" (1.5) by RainBolt Dash
           25 "Reserved Slots" (1.4.1) by AlliedModders LLC
           26 "Sound Commands" (1.4.1) by AlliedModders LLC
           27 "Taunt Crits" (1.6) by HeMe3iC
           28 "[TF2Items] Manager" (1.4.1) by Damizean & Asherkin
           29 "Trade Chat" (1.4) by Luki
           30 "Freak Fortress 2: Default Abilities" by RainBolt Dash
           31 "Freak Fortress 2: Abilities of 1st set" by RainBolt Dash
           32 "Freak Fortress 2: rage_overlay" by Jery0987, RainBolt Dash
           33 "Freak Fortress 2: special_noanims" by RainBolt Dash
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munkle
Member
Join Date: Nov 2011
Old 04-16-2012 , 08:22   Re: [TF2] Freak Fortress 2
#274

[QUOTE=Eggman;1689450]ME

-----
Fix about Seeman's companion in attachments.

Also I have restored missing GentleSpy's bones. If anypony need this...
-----

Hi there and thanks for much for this; just a quick question, should the "GentleSpy" folder actually be "gentlespy", in our fastdl all other characters named folder are in lower case. Also, for the material folder it has _tex afterwards too; when I remove this, it appears to want to download. Not sure if its a linux thing or just some random glitch we are seeing. Thanks again for your great work guys.
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Eggman
Senior Member
Join Date: Jan 2010
Old 04-16-2012 , 09:53   Re: [TF2] Freak Fortress 2
#275

You are doing it wrong. Just download it again and copy into your server and fastdl. Do not renamy anything.
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FudgePoly
Senior Member
Join Date: Jul 2011
Old 04-16-2012 , 11:55   Re: [TF2] Freak Fortress 2
#276

Bug report: for some reason we got balanced teams on one of the boss rounds.

And of course still need help on http://forums.alliedmods.net/showthr...96#post1689596
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Eggman
Senior Member
Join Date: Jan 2010
Old 04-16-2012 , 12:30   Re: [TF2] Freak Fortress 2
#277

1)Do u use some balance plugins?
2)Use "FF2_SetFF2flags(index,FF2_GetFF2flags(index) |FF2FLAG_HUDDISABLED)" in your own plugin and make your custom HUD. This is what I can to say.
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FudgePoly
Senior Member
Join Date: Jul 2011
Old 04-16-2012 , 12:50   Re: [TF2] Freak Fortress 2
#278

Don't use any balance plugins.
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 04-16-2012 , 14:29   Re: [TF2] Freak Fortress 2
#279

Ok as promised..here is my freddy boss. Would be cool if someone got inspired to do a "proper" freddy skin with claw/face etc but for now he just has his trademark sweater on a spy model (not sure who the original creator is but nicked off a server - thanks ). Tweak to your hearts content, I still am. Some say he is OP but I think with teamwork and the right classes he can be taken down. SWAT thanks again for the help on config.

Abilities:

3 deaths (aka ninja spy) - which just reminded me of something for tweaks.

1) rage instant teleport, rage stun/stunsg, 5/8 secs, respect
2) typical weightdown
3) charge teleport, recharge 20 seconds
4) rage matrix attack on death
5) eyeball drop on kill
6) black screen for 3 secs on rage (rage_overlay)

Background music included.

http://www.gamefront.com/files/21573241/freddy.zip

Anyone think they could get all this working for boss? Check it out.

http://www.youtube.com/watch?v=7Q3CIp6UiLE

Last edited by MaloModo; 04-20-2012 at 01:13.
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wasder
Senior Member
Join Date: Oct 2009
Location: That country
Old 04-16-2012 , 14:43   Re: [TF2] Freak Fortress 2
#280

Quote:
Originally Posted by MaloModo View Post
Ok as promised..here is my freddy boss. Would be cool if someone got inspired to do a "proper" freddy skin with claw/face etc but for now he just has his trademark sweater on a spy model (not sure who the original creator is but nicked off a server - thanks ). Tweak to your hearts content, I still am. Some say he is OP but I think with teamwork and the right classes he can be taken down. SWAT thanks again for the help on config.
And, please, point his abilities.
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