BANNED
Join Date: Jan 2011
Location: Narnia
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06-19-2011
, 18:06
Hiper player make Admin Only
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#1
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Hello guys, I need to make this not ZP Extra Iteam Hiper Player make for users with flag "q" (ADMIN_LEVEL_E i think) only, like a VIP... Can you help me please? Here is the code , please HELP me great scripters.
Code:
//Here are includes!
#include <amxmodx>
#include <hamsandwich>
#include <engine>
#include <zombieplague>
#include <fun>
#include <fakemeta_util>
#include <cstrike>
// Pcvar / Item ID / Model
new const v_hiperp_eagle[] = "models/v_hiperp_eagle.mdl"
new const p_hiperp_eagle[] = "models/p_hiperp_eagle.mdl"
new const v_hiperp_chainsaw[] = "models/v_hiperp_chainsaw.mdl"
new g_itemid1, gravity, speed, eaglepower, armor, deagledamage, knifehiperp
new glowonoff, armoramount, gravitystats, knifedamage, ammopackreward
new g_maxplayers
new bool:g_HasHiperPlayer[33]
const ammo_pack_hiperp = 30
public plugin_init()
{
// Register
register_plugin("[ZP] Hiper Player", "1.1", "TheArmagedon")
g_itemid1 = zp_register_extra_item("Hiper Player", ammo_pack_hiperp, ZP_TEAM_HUMAN)
// Cvars | Events
gravity = register_cvar("zp_hiperp_gravity", "1")
armor = register_cvar("zp_hiperp_armor", "1")
speed = register_cvar("zp_hiperp_speed", "1")
eaglepower = register_cvar("zp_hiperp_eagle", "1")
deagledamage = register_cvar("zp_hiperp_eagledmg", "5.0")
glowonoff = register_cvar("zp_hiperp_glow", "1")
armoramount = register_cvar("zp_hiperp_armor_amount", "100")
gravitystats = register_cvar("zp_hiperp_gravity_amount", "0.7")
knifehiperp = register_cvar("zp_hiperp_knife", "1")
knifedamage = register_cvar("zp_hiperp_knife_dmg", "15.0")
ammopackreward = register_cvar("zp_hiperp_ap_reward", "2")
RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
g_maxplayers = get_maxplayers()
}
// Precache model
public plugin_precache()
{
precache_model(v_hiperp_eagle)
precache_model(p_hiperp_eagle)
precache_model(v_hiperp_chainsaw)
}
// Round start
public event_round_start()
{
for(new id = 1; id <= g_maxplayers; id++)
g_HasHiperPlayer[id] = false
}
// Infected
public zp_user_infected_post(infected, infector)
{
if (g_HasHiperPlayer[infected])
{
g_HasHiperPlayer[infected] = false
}
}
// Victim
public fw_player_killed(victim, attacker, shouldgib)
{
if(!is_user_connected(attacker) || !is_user_connected(victim) || attacker == victim || !attacker)
return HAM_IGNORED
// Victim has hiperplayer
if(g_HasHiperPlayer[victim])
{
g_HasHiperPlayer[victim] = false
}
// Attacker Has Hiperplayer
if(g_HasHiperPlayer[attacker])
{
// Get Victim's Origin, Give Ammo cvar status and AP cvar amount
static iOrigin[3]
get_user_origin(victim, iOrigin)
// Get reward cvar
static iReward
iReward = get_pcvar_num(ammopackreward)
// Cvar is more than 0
if(bool:iReward != false)
client_print(attacker, print_center, "[HiperP] Zombie Killed. +%d Ammopacks", iReward)
else
client_print(attacker, print_center, "[HiperP] Zombie Killed")
// Updating Ammopacks
zp_set_user_ammo_packs(attacker, zp_get_user_ammo_packs(attacker) + iReward)
}
return HAM_IGNORED
}
// Item Selected
public zp_extra_item_selected(player, itemid)
{
if (itemid == g_itemid1) {
if(g_HasHiperPlayer[player]) {
client_print(player, print_chat, "[ZP] You have purchased Hiper Player!")
return;
} else {
g_HasHiperPlayer[player] = true
if(get_pcvar_num(armor) == 1) {
set_user_armor(player, get_pcvar_num(armoramount));
}
if(get_pcvar_num(gravity) == 1) {
set_user_gravity(player, get_pcvar_float(gravitystats));
}
if(get_pcvar_num(speed) == 1) {
set_user_maxspeed(player, 350.0);
}
if(get_pcvar_num(eaglepower) == 1) {
give_item(player, "weapon_deagle");
}
if(get_pcvar_num(glowonoff) == 1) {
set_user_rendering(player, kRenderFxGlowShell, 10, 5, 0, kRenderNormal, 16);
}
if(get_pcvar_num(knifehiperp) == 1) {
give_item(player, "weapon_knife");
}
}
}
}
// Deagle/Knife Model
public event_CurWeapon(id)
{
new weapid = read_data(2)
if(!is_user_alive(id))
return;
if(g_HasHiperPlayer[id] && weapid == CSW_DEAGLE)
{
entity_set_string(id, EV_SZ_viewmodel, v_hiperp_eagle)
entity_set_string(id, EV_SZ_weaponmodel, p_hiperp_eagle)
}
if(g_HasHiperPlayer[id] && weapid == CSW_KNIFE )
{
entity_set_string(id, EV_SZ_viewmodel, v_hiperp_chainsaw)
}
}
// Deagle Damage
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)
{
if(!(1 <= attacker <= g_maxplayers))
return HAM_IGNORED;
if(get_user_weapon(attacker) != CSW_DEAGLE)
if(get_user_weapon(attacker) != CSW_KNIFE)
return HAM_IGNORED;
if (get_user_weapon(attacker) && g_HasHiperPlayer[attacker])
{
SetHamParamFloat(4, damage * get_pcvar_float(deagledamage))
SetHamParamFloat(4, damage * get_pcvar_float(knifedamage))
}
return HAM_IGNORED;
}
Last edited by Podarok; 06-20-2011 at 03:29.
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