This plugin causes dispensers to repair nearby friendly buildings, refill ammo of nearby friendly sentry guns, and fight enemy sappers.
By default, ...
- Dispensers refill ammo but not rockets.
- Dispensers will only heal sentries.
- Dispensers will fight sappers on teleporters and sentries.
The plugin has the following console variables:
- sm_building_repair_version 1.32 // Do not change.
- br_max_distance 150 // Maximum distance from which a dispenser can repair/refill buildings.
- br_repair_sentry 1 // Whether a dispenser will repair nearby sentries.
- br_repair_dispenser 0 // Whether a dispenser will repair other nearby dispensers.
- br_repair_teleporter 0 // Whether a dispenser will repair nearby teleporters.
- br_antisap_sentry 1 // Whether a dispenser will fight sappers on nearby sentries.
- br_antisap_dispenser 0 // Whether a dispenser will fight sappers on other nearby dispensers.
- br_antisap_teleporter 1 // Whether a dispenser will fight sappers on nearby teleporters.
- br_tick_seconds 0.1 // The interval between ticks, in seconds.
- br_repair_rates 5,10,20 // Health to add to buildings per tick, ordered by dispenser level.
- br_shell_refill_rates 1,2,4 // Sentry shells to refill every tick, ordered by dispenser level.
- br_rocket_refill_rates 0,0,0 // Sentry rockets to refill every tick, ordered by dispenser level.