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[REQ] Invisible Jockey [10€ PayPal]


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carredas
Junior Member
Join Date: Jan 2010
Old 07-17-2010 , 01:49   [REQ] Invisible Jockey [10€ PayPal]
Reply With Quote #1

An invisible Jockey would be fun.
the same as in the tponcho's plugin Perkmod. (90% transparency)
A cvar to enable/disable the invisibility of jockey.

I dont want all the other perks but only this.
But I don't know how to make that.

Last edited by carredas; 07-18-2010 at 08:37.
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carredas
Junior Member
Join Date: Jan 2010
Old 07-17-2010 , 08:37   Re: [REQ] Invisible Jockey
Reply With Quote #2

no one to make a source code ?
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FrozenHaxor
Senior Member
Join Date: Jun 2009
Location: Poland
Old 07-17-2010 , 23:43   Re: [REQ] Invisible Jockey
Reply With Quote #3

People don't like doing single things for free
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carredas
Junior Member
Join Date: Jan 2010
Old 07-18-2010 , 08:38   Re: [REQ] Invisible Jockey [10€ PayPal]
Reply With Quote #4

paying 10€
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 07-18-2010 , 13:00   Re: [REQ] Invisible Jockey [10€ PayPal]
Reply With Quote #5

Well there you go.


Now im curious if hes really sticking to his promise



Small Plugin sets Jockey alpha on spawn, convar is

l4d2_jockey_camouflage_setting (default 25) - How visible shall Jockey be - 0 is invisible, 255 is max
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_jockeycamouflage.sp - 375 views - 1.4 KB)
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Jon
Veteran Member
Join Date: Dec 2007
Old 07-19-2010 , 10:02   Re: [REQ] Invisible Jockey [10€ PayPal]
Reply With Quote #6

Paying 10€ for this plugin is stupid as it takes 1 minute to make.

AtomicStryker: Mind explaining your use of static variables and functions?
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 07-19-2010 , 10:30   Re: [REQ] Invisible Jockey [10€ PayPal]
Reply With Quote #7

static = local to that plugin only.. cannot be read externally.
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Jon
Veteran Member
Join Date: Dec 2007
Old 07-19-2010 , 10:32   Re: [REQ] Invisible Jockey [10€ PayPal]
Reply With Quote #8

I know what static is, but I don't think I've ever seen variables being read externally in pawn, so what is the point.
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