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NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)


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cikjam
Senior Member
Join Date: Feb 2009
Location: Australia
Old 01-24-2010 , 05:07   Re: NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)
Reply With Quote #111

Ive already helped someone with the dedicated server error.
ALL IT WAS:
Install exactly how i said and it should be fine.
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Fu rY'
Junior Member
Join Date: Mar 2009
Old 01-24-2010 , 05:18   Re: NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)
Reply With Quote #112

Works for me just fine.
Nice bm cikjam!
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Old 01-28-2010, 09:13
nexxa
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wacK
Member
Join Date: Sep 2009
Old 01-28-2010 , 10:01   Re: NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)
Reply With Quote #113

Really nice blockmaker.
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sebbe_e
Junior Member
Join Date: Jan 2010
Old 01-29-2010 , 11:43   Re: NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)
Reply With Quote #114

hey, can u plzz help me put it in with teamviewer or something, plzzz, or some1 else here i would be very thank full to that person
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lazarev
Veteran Member
Join Date: Sep 2008
Old 01-29-2010 , 13:29   Re: NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)
Reply With Quote #115

PHP Code:
actionFlash(idOverrideTimer)
{
    
//get game time
    
new Float:fTime halflife_time();
    
    
//make sure player is alive
    
if (fTime >= gfFlashNextUse[id] || OverrideTimer)
    {
        if ( 
cs_get_user_team id ) == CS_TEAM_T )
        {
            new 
flashbang cs_get_user_bpammo(idCSW_FLASHBANG);
            if( 
flashbang <= 
            {
                
give_item(id"weapon_flashbang");
                
gfFlashNextUse[id] = fTime get_cvar_float("bm_flashcooldown"); 
            }
        }
        
    }
    else
    {
        
set_hudmessage(gHudRedgHudGreengHudBluegfTextXgfTextYgHudEffectsgfHudFxTimegfHudHoldTimegfHudFadeInTimegfHudFadeOutTimegHudChannel);
        if( 
get_cvar_float("bm_flashcooldown") >= 1000.0 )
            
show_hudmessage(id"Flashbang next use: new round"gfFlashNextUse[id] - fTime);
        
        else     
show_hudmessage(id"Flashbang next use: %.1f"gfFlashNextUse[id] - fTime);
    }


Last edited by lazarev; 02-01-2010 at 17:41. Reason: edited code :p
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Kreation
Veteran Member
Join Date: Jan 2010
Location: Illinois
Old 01-30-2010 , 18:45   Re: NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)
Reply With Quote #116

Can you just post a duck and blind block action codes?
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Toastt
BANNED
Join Date: Nov 2009
Old 01-30-2010 , 19:07   Re: NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)
Reply With Quote #117

Quote:
Originally Posted by Kreation View Post
Can you just post a duck and blind block action codes?
Duck Action :
PHP Code:
actionDuck(id)
{
    
entity_set_int(idEV_INT_bInDuck15);

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Kreation
Veteran Member
Join Date: Jan 2010
Location: Illinois
Old 01-30-2010 , 20:04   Re: NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)
Reply With Quote #118

Ahh that's what it is, I used to have it but lost it.

Do you have a blind block action? Or can you make one?
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lazarev
Veteran Member
Join Date: Sep 2008
Old 02-01-2010 , 17:40   Re: NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)
Reply With Quote #119

I hope you understand this:
PHP Code:
actionBlind(idbool:OverrideTimer)
{
    new 
Float:fTime halflife_time();
    
    if (
fTime >= gfBlindNextUse[id] || OverrideTimer)
    {
        new 
Float:fTimeout get_cvar_float("bm_blindnotime");
        
        
fadeid, { 000255 } );
        
        
gfBlindTimeOut[id] = fTime fTimeout;
        
gfBlindNextUse[id] = fTime fTimeout get_cvar_float("bm_blindnocooldown");
    }
    else
    {
        
set_hudmessage(gHudRedgHudGreengHudBluegfTextXgfTextYgHudEffectsgfHudFxTimegfHudHoldTimegfHudFadeInTimegfHudFadeOutTimegHudChannel);
        
show_hudmessage(id"Blind next use: %.1f"gfBlindNextUse[id] - fTime);
    }
}

fadeidcolor] ) { 
    
message_begin(MSG_ONE_UNRELIABLEgMsgScreenFade_id);
    
write_short(4096 5);
    
write_short(4096 5);
    
write_short(0x0000);
    
write_byte(color[0]);
    
write_byte(color[1]);
    
write_byte(color[2]);
    
write_byte(color[3]);
    
message_end();

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idk
New Member
Join Date: Sep 2009
Old 02-03-2010 , 01:57   Re: NEW Blockmaker RELEASED (Admin Menu, Poles, Blocks, Etc)
Reply With Quote #120

could u add a rendering menu,
"action create flashlight pole",
Block can be used by all sides ?

i hope u know what i mean. (happy coding)
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