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[req] HideNSeek/PropHunt


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sbghannibal
Member
Join Date: Nov 2008
Old 08-02-2009 , 14:04   [req] HideNSeek/PropHunt
Reply With Quote #1

It wood be really cool if someone could make a public plugin that looks and works like the plugin on this server. 81.19.212.48:27019 this game type is realy cool and it wood be awesome if someone cood make this. if this person needs a server to test this i can provide him a tf2 test server. i know there is a plugin that has a hide and seek function but it dos'nt work at all as this plugin.

if you need more info or i made some mistakes in my post let me know and i will change it

Last edited by sbghannibal; 08-02-2009 at 16:50.
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Jindo
AlliedModders Donor
Join Date: May 2009
Location: England, UK
Old 08-03-2009 , 11:31   Re: [req] HideNSeek/PropHunt
Reply With Quote #2

The author of that posted about it on Steam Forums, saying to contact him if you want to test the game-mode on your server.
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sbghannibal
Member
Join Date: Nov 2008
Old 08-03-2009 , 12:11   Re: [req] HideNSeek/PropHunt
Reply With Quote #3

i contacted him but he says its a private plugin. and he say's he never said such a thing that he wood allowd test servers
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Jindo
AlliedModders Donor
Join Date: May 2009
Location: England, UK
Old 08-03-2009 , 14:43   Re: [req] HideNSeek/PropHunt
Reply With Quote #4

Hmm, my bad, I'll check his thread, I'm sure it said he was allowing people who contacted him about to test it (within reason).
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Billiam
Member
Join Date: Jan 2009
Old 08-03-2009 , 15:13   Re: [req] HideNSeek/PropHunt
Reply With Quote #5

Quote:
Originally Posted by Darkimmortal
Quote:
Is this going to be released at Allied Mods or is it going to be private?
When I get bored it and/or the servers die out, yes.
Sounds like we can play with it when he's bored of it, or the entire playerbase is
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Theme97
Senior Member
Join Date: Mar 2009
Old 08-03-2009 , 15:35   Re: [req] HideNSeek/PropHunt
Reply With Quote #6

Quote:
Originally Posted by Billiam View Post
Sounds like we can play with it when he's bored of it, or the entire playerbase is
Yeah, I was going to make it but it'd take me quite a while and PropHunt might be done (either released or boring) by the time I finish.

Besides, I know what it's like to do that because I've done it with Randomizer, and I disliked the mockup that appeared while it was still in testing (although it didn't have the same functionality as RND, so it wasn't too bad; I'm just disappointed that servers running the mockup don't have the latest one with all the bug fixes).

At any rate, if you guys still want it, I might be able to try and recreate it.
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sbghannibal
Member
Join Date: Nov 2008
Old 08-04-2009 , 12:59   Re: [req] HideNSeek/PropHunt
Reply With Quote #7

if you need a server to test it just let me know and ill see that i can arange yea a test server
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ratty
SourceMod Donor
Join Date: Jan 2006
Old 08-04-2009 , 14:56   Re: [req] HideNSeek/PropHunt
Reply With Quote #8

I'm interested in knowing how he changed the player models in TF2, I thought that was impossible server-side.
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Sexual Harassment Panda
Veteran Member
Join Date: Dec 2008
Location: San Diego, CA
Old 08-04-2009 , 17:17   Re: [req] HideNSeek/PropHunt
Reply With Quote #9

you cannot change his model server-side. you can add a model on top of it as the equipment manager does though.
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retsam
Veteran Member
Join Date: Aug 2008
Location: so-cal
Old 08-04-2009 , 20:03   Re: [req] HideNSeek/PropHunt
Reply With Quote #10

Possibly what he does is place the model on top of the player, then makes the player model invisible, thus only showing the attached model. But yeah, you cant change player models.

I dont think it would be that difficult to code...
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