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Too Many Frags (1.0.3 - 20.05.2013)


  
 
 
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Kia
AlliedModders Donor
Join Date: Apr 2010
Location: In a world of madness
Old 05-19-2013 , 17:35   Re: Too Many Frags
Reply With Quote #7

Updated to Version 1.0.2

Changelog :
  • Added Vault Saving for saving "Too many Frags" for a map.
  • Optimized code used for checking weapon.
  • Fixed "Reliable Overflow"-Bug

Additional Credits go to:
  • ConnorMcLeod - For his RemovePlayerSlotsItem function.
  • Exolent - For his GetWeaponFromSlot function.

This plugin requires now additional includes, more information here (also in plugin)
PHP Code:
#tryinclude <cstrike_pdatas> 

#if !defined _cbaseentity_included 
#assert Cstrike Pdatas and Offsets library required! Read the below instructions:   \ 
1. Download it at forums.alliedmods.net/showpost.php?p=1712101#post1712101   
2. Put it into amxmodx/scripting/include/ folder 
3. Compile this plugin locally
detailswiki.amxmodx.org/index.php/Compiling_Plugins_%28AMX_Mod_X%29 
4. Install compiled plugin
detailswiki.amxmodx.org/index.php/Configuring_AMX_Mod_X#Installing 
#endif 
__________________

Last edited by Kia; 05-19-2013 at 17:45.
Kia is offline
 



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