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HarbuRP - 1.7+ - Beta 1 - Release 2 (UPDATED-4-1-06)


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mysticssjgoku4
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Join Date: Jan 2005
Location: Chicago Heights, IL
Old 03-22-2006 , 14:35   HarbuRP - 1.7+ - Beta 1 - Release 2 (UPDATED-4-1-06)
Reply With Quote #1

Hello, I'm pleased to inform everyone that I've released a version of HarbuRP capatible with 1.7+ of AMXX.

I do give credit to Harbu for creating the plugins them-selves, but added my own snippets of coding and credits for my-self as well.

Link to source:
http://www.rfiles.com/rp/index.php?showtopic=3772

Link to Harbu:
http://www.hwrp.cjb.net


Information:


Quote:
_____________________________________
Remo's Changelogs:
_____________________________________

Beta 2a - 28.3.2006

- Fixed Weapon Spawn Bug
- Fixed /tazer command
- Fixed Pub Name Error

Beta 1a - 21.3.2006

- Converted over to 1.7
- Added cvar rp_hudtitle to display title above the hud.
- Fixed NPC Return Error
- Removed Support for Mecklenburg_Final
- Fixed Errors which caused Hud not showing up.
- Fixed error with gunshop not displaying weapons.
- Fixed item limitation define. (Values over 24 are not recommended due to security risks) (Default: 24).
- Fixed possibility of item glitching the server
- Added code for item_heal <id> "amount" <itemid>
- Added NPCs for In-and-Out
- Added HP healing items.
- Removed possibility of locking doors (due to crash bug)

- Special Notes: Tested with Linux and WinXP based platforms. Works perfectly.
_____________________________________

There may be a few bugs. If there are any bugs, post in this forum.
http://www.rfiles.com/rp/index.php?showforum=67

_____________________________________


Download Here: (Sorry it's not letting me upload the Zip File):
http://rfiles.com/amxx/harburp/Meckl...elease%202.zip
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HuTcH
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Old 03-22-2006 , 15:55  
Reply With Quote #2

:O!!

That's so awesome!!
Gonna test this!

GJ
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Hawk552
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Old 03-22-2006 , 16:16  
Reply With Quote #3

I asked Harbu if I could do this a while ago, except for 1.60. He said that if I did, I would have to give it to him and let him release it.

If I were you, I'd go talk to him.

This is just a warning to approvers that this could be against the original author's wishes.
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HuTcH
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Old 03-22-2006 , 16:44  
Reply With Quote #4

Works perfectly, only thing i get is this:
Code:
[HarbuRP] Connected To SQL, Have A Nice Day!

   VAC secure mode is activated.
L 03/22/2006 - 22:18:07: [MYSQL] Invalid result handle -1
L 03/22/2006 - 22:18:07: [AMXX] Displaying debug trace (plugin "HarbuRP_Beta.amxx")
L 03/22/2006 - 22:18:07: [AMXX] Run time error 10: native error (native "dbi_field")
L 03/22/2006 - 22:18:07: [AMXX]    [0] HarbuRP_Beta.sma::loadweapspawns (line 449)
[Harbu Talkarea] Connected To SQL, Have A Nice Day!


[HarbuRP Items] Connected To SQL, Have A Nice Day!
I don't know if it's just my server or what. But GJ with the plugin!
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mysticssjgoku4
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Old 03-22-2006 , 17:07  
Reply With Quote #5

Quote:
Originally Posted by Hawk552
I asked Harbu if I could do this a while ago, except for 1.60. He said that if I did, I would have to give it to him and let him release it.

If I were you, I'd go talk to him.

This is just a warning to approvers that this could be against the original author's wishes.
I'm pretty good friends with Harbu. He gave me full permission if you'd like to talk to him.

BTW, I'll look into that bug :-P
Thanks.
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Hawk552
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Old 03-22-2006 , 17:23  
Reply With Quote #6

Sounds cool, good work then
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mysticssjgoku4
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Old 03-24-2006 , 11:38  
Reply With Quote #7

Hmm....Someone moved this topic to the trash without even a reason. I suspect that this is a woman's doing >_>....

Anyhow, I'll post the updated fix for the weapon spawns once I get home later.

Thank you BAILOPAN for moving this back into the New Plugin Submissions.
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nitrousoxide52
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Join Date: Mar 2006
Old 03-27-2006 , 00:26  
Reply With Quote #8

Quote:
Originally Posted by HuTcH
Works perfectly, only thing i get is this:
Code:
[HarbuRP] Connected To SQL, Have A Nice Day!

   VAC secure mode is activated.
L 03/22/2006 - 22:18:07: [MYSQL] Invalid result handle -1
L 03/22/2006 - 22:18:07: [AMXX] Displaying debug trace (plugin "HarbuRP_Beta.amxx")
L 03/22/2006 - 22:18:07: [AMXX] Run time error 10: native error (native "dbi_field")
L 03/22/2006 - 22:18:07: [AMXX]    [0] HarbuRP_Beta.sma::loadweapspawns (line 449)
[Harbu Talkarea] Connected To SQL, Have A Nice Day!


[HarbuRP Items] Connected To SQL, Have A Nice Day!
I don't know if it's just my server or what. But GJ with the plugin!
I get that same error, custom weaponspawns don't save because of this error either kind of annoying.
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Timoses
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Join Date: Mar 2006
Location: Germany, NRW
Old 03-31-2006 , 06:50  
Reply With Quote #9

The error is somewhere here:
Code:
Origin[0] = float(dbi_field(result,4))             Origin[1] = float(dbi_field(result,5))             Origin[2] = float(dbi_field(result,6))


This is the whole function:
Code:
public loadweapspawns() {     if(dbc < SQL_OK) return PLUGIN_HANDLED     new query[256]     format(query,255,"SELECT * FROM weapons")     result = dbi_query(dbc,"%s",query)     if(result >= RESULT_OK)     {         dbi_nextrow(result)         new rows = dbi_num_rows(result)         for(new i=0;i < rows;i++)         {             new WeaponID[32], ExtraClips[32], SpawnFlags[32], Float:Origin[3]             dbi_field(result,1,WeaponID,31)             dbi_field(result,2,ExtraClips,31)             dbi_field(result,3,SpawnFlags,31)             dbi_free_result(result)                         Origin[0] = float(dbi_field(result,4))             Origin[1] = float(dbi_field(result,5))             Origin[2] = float(dbi_field(result,6))             ts_weaponspawn(WeaponID,"15",ExtraClips,SpawnFlags,Origin)  // Call Weaponspawn Creation Function             dbi_nextrow(result)         }     }     return PLUGIN_HANDLED }

Somebody knows whats wrong there?
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Timoses
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Old 03-31-2006 , 08:23  
Reply With Quote #10

Ok.
Nevermind.
I just figured it out myself.
But what I ask myself?


Why did you change that anyways? The loading of the spawns works the
old way... and yours doesn't *g*..

Well. But anyways,
Ty for this awesome recoding to amxx 1.7
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