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[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015


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BrutalGoerge
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Old 06-29-2010 , 14:13   Re: [TF2] gScramble Team Management 2.5.3 (6/27/2010)
Reply With Quote #831

overall score, cuz it requires less cables and buttons
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jameless
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Old 06-29-2010 , 14:19   Re: [TF2] gScramble Team Management 2.5.3 (6/27/2010)
Reply With Quote #832

It only does this check at the end of the round?
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BrutalGoerge
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Old 06-29-2010 , 14:23   Re: [TF2] gScramble Team Management 2.5.3 (6/27/2010)
Reply With Quote #833

yarp
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DontWannaName
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Old 06-29-2010 , 17:19   Re: [TF2] gScramble Team Management 2.5.3 (6/27/2010)
Reply With Quote #834

L 06/29/2010 - 02:49:10: [SM] Plugin encountered error 15: Array index is out of bounds
L 06/29/2010 - 02:49:10: [SM] Displaying call stack trace for plugin "gscramble.smx":
L 06/29/2010 - 02:49:10: [SM] [0] Line 1126, gscramble.sp::timer_Restore()
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jameless
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Old 06-29-2010 , 23:19   Re: [TF2] gScramble Team Management 2.5.3 (6/27/2010)
Reply With Quote #835

Ok perhaps I am completely confused as to how autoscramble works then. Are all checks for autoscramble done at round end?

I thought it would check during the round. For example on a payload map if Red is stacked (shy of a votescramble) would Blu have to wait til the end of the round for autoscramble to check and then scramble teams?
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crazydog
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Old 06-30-2010 , 02:16   Re: [TF2] gScramble Team Management 2.5.3 (6/27/2010)
Reply With Quote #836

It's done at the end of the round, correct.

I KNOW people don't like it to have their team changed during a round. Just look at ANYONE who gets autobalanced.
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BrutalGoerge
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Old 06-30-2010 , 02:24   Re: [TF2] gScramble Team Management 2.5.3 (6/27/2010)
Reply With Quote #837

you can disable the FULL-ROUND-ONLY thingy, and it will do checks between mini-rounds on payload maps such as goldrush with multiple stages.
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jameless
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Old 06-30-2010 , 06:55   Re: [TF2] gScramble Team Management 2.5.3 (6/27/2010)
Reply With Quote #838

Right I'm not complaining about it being this way just trying to understand it.

Quote:
Originally Posted by crazydog View Post
I KNOW people don't like it to have their team changed during a round. Just look at ANYONE who gets autobalanced.
LoL. Yes but I thought it could at least start a vote automatically. Like Holy Crap these teams are stacked do you want to scramble now?

In either case it now makes more sense to me. Thanks!
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crazydog
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Old 06-30-2010 , 15:07   Re: [TF2] gScramble Team Management 2.5.3 (6/27/2010)
Reply With Quote #839

Hey, here's a suggestion!
Right now, our server usually runs maps for two rounds, and we do a mapvote after the first round. This is when the votescramble would also take place!

Aaaanyway, after the round ends, this plugin says the reason for the votescramble, and then the mapvote starts.

30 seconds later, the votescramble starts, but there's no message in the chat anymore about why. Could that message be delayed until right when the vote starts?
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DontWannaName
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Old 06-30-2010 , 15:17   Re: [TF2] gScramble Team Management 2.5.3 (6/27/2010)
Reply With Quote #840

Can you make it not block swapteam after a forced end of round balance? Could you also make it scramble a player from on team then put them on the other team again so it restacks the team.
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