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[CSS/CSGO] Timer 2.5.0.0 (unsupported)


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blackx0ut
Member
Join Date: Dec 2013
Old 06-24-2014 , 07:30   Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)
Reply With Quote #771

can anyone help me?

bonus start zone is "Stage: 1000/2" instead of "Bonus-Stage: 1/2"
and bonus level zone is "Bonus-Stage: 1/2" instead of "Bonus-Stage: 2/2"
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hermanz
Junior Member
Join Date: Aug 2013
Location: homeless
Old 06-25-2014 , 09:27   Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)
Reply With Quote #772

CSGO server.
what modules i need to use when i just want 1 start and 1 end zone.Just server own rank.
i can put zones and shit but record/timing dont show up.
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DennisSkov
Member
Join Date: Apr 2013
Old 06-25-2014 , 13:02   Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)
Reply With Quote #773

That doesn't help much. I'm on Debian.

Besides, I already tried chmodding both cfg/sourcemod, addons/sourcemod/configs and addons/sourcemod/plugins to 777 - without any result, of course.
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zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 06-25-2014 , 14:32   Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)
Reply With Quote #774

Quote:
Originally Posted by blackx0ut View Post
can anyone help me?

bonus start zone is "Stage: 1000/2" instead of "Bonus-Stage: 1/2"
and bonus level zone is "Bonus-Stage: 1/2" instead of "Bonus-Stage: 2/2"
Fixed this today, I'm sorry about this bug. If you set many zones with this bug and don't like to recreate them you can use this SQL command to fix those bonus start zones:

Code:
UPDATE `mapzone` SET `level_id` = 1001 WHERE `level_id` = 1000
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Sizzla
Junior Member
Join Date: Jun 2014
Old 06-25-2014 , 19:04   Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)
Reply With Quote #775

Hello.
First I would thank you, because your Timer is very very good but I've problem. I'm running server with 2 mods it's Surf and Zombie and I want to run timer only on Surf maps. Could you create global cvar for example "sm_timer_enabled"?
And the second question: Is it possible to load and unload plugin by mapconfigs? How?
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Raikeri
Junior Member
Join Date: Aug 2013
Location: Ukraine
Old 06-28-2014 , 08:57   Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)
Reply With Quote #776

Everything is working good with timer and speed, but, my server console getting spammed with this, when someone make his run:
Code:
DataTable warning: (class player): Out-of-range value (-1250.000000) in SendPropFloat 'm_vecBaseVelocity', clamping.
I guess this caused of m_vecBaseVelocity is too small or how can i fix this? This spam is annoying sometimes. Max velosity is 9999 on my server.
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clarkeymedia
Member
Join Date: Jun 2014
Old 06-28-2014 , 19:02   Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)
Reply With Quote #777

I am new to mySQL and databases. I have phpmyadmin set up, how do I easily create a database for this plugin? Thanks in advance
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clarkeymedia
Member
Join Date: Jun 2014
Old 06-29-2014 , 00:24   Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)
Reply With Quote #778

I did what I could but am getting these errors. Can you tell what I'm doing wrong?
Spoiler
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Rop
Senior Member
Join Date: May 2014
Old 06-29-2014 , 06:09   Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)
Reply With Quote #779

Quote:
Originally Posted by clarkeymedia View Post
I am new to mySQL and databases. I have phpmyadmin set up, how do I easily create a database for this plugin? Thanks in advance
https://www.youtube.com/watch?v=dblAhkXWcXs
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extremeg
Senior Member
Join Date: Dec 2012
Old 06-29-2014 , 09:26   Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)
Reply With Quote #780

Nice Tutorial, but this works only when your gameserver and mysql server are running on the same system. But when your gameserver and mysql server are on different your mysql server must be avalaible from external.
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