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AMX Match Deluxe (Current Version: 8.11)


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Join Date: Jan 2005
Old 08-17-2006 , 06:03   Re: AMX Match Deluxe (Current Version: 7.01)
Reply With Quote #521

Welcome back

Don't use overtime, but I'll test it.
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James
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Join Date: Dec 2004
Old 08-20-2006 , 07:43   Re: AMX Match Deluxe (Current Version: 7.01)
Reply With Quote #522

One thing, I use amx_match_endtype 1, and amx_match_overtime 0. We play usual MR15... But I think match continue when is score 15:15... I dont shure (draw matches is rarely) but I will check out this and let you know..

Just If anybody have the same experience ;)
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Infra
Senior Member
Join Date: Aug 2004
Location: California
Old 08-21-2006 , 22:19   Re: AMX Match Deluxe (Current Version: 7.01)
Reply With Quote #523

Thanks for testing guys...
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daemonevo
Junior Member
Join Date: Nov 2005
Location: Christchurch
Old 09-02-2006 , 01:12   Re: AMX Match Deluxe (Current Version: 7.01)
Reply With Quote #524

i finally have it figured out.
when you have amx_match_endtype 1 -> Match is finished when a team has won mp_maxrounds+1 rounds.
you are not allowed to enter overtime even if OT is turned on.
you can only use OT if amx_match_endtype 0 -> Match is finished after all rounds are played. (set by default)

and another thing came to me was that, you are only allowed to have 1 OT, what if the teams draw again in OT, i know its rare, but would be good to only stop the plugin if a winner is determined.

thnx infra
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Infra
Senior Member
Join Date: Aug 2004
Location: California
Old 09-02-2006 , 02:35   Re: AMX Match Deluxe (Current Version: 7.01)
Reply With Quote #525

I'll have to test that. I will have to look at that part of the code again as well to see if it is dependent on that cvar...

It shouldn't be to hard to have a cvar: amx_match_overtimeunlimited, or something of the sort, if people want unlimited overtimes. I know in CAL you only get one and if teams tie again, the match is a tie...

Update: The coding of the next release of the plugin in coming along nicely, should have it released by the end of September. Things to be included: knife round, warmup config, unlimited overtimes...
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Last edited by Infra; 09-02-2006 at 02:37.
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Nemesispy
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Join Date: Sep 2006
Old 09-05-2006 , 20:26   Re: AMX Match Deluxe (Current Version: 7.01)
Reply With Quote #526

same hltv problem, Can u help ?
it says invalid rcon and stop recording
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daemonevo
Junior Member
Join Date: Nov 2005
Location: Christchurch
Old 09-18-2006 , 01:06   Re: AMX Match Deluxe (Current Version: 7.01)
Reply With Quote #527

how is it coming along?
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daemonevo
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Join Date: Nov 2005
Location: Christchurch
Old 09-18-2006 , 01:31   Re: AMX Match Deluxe (Current Version: 7.01)
Reply With Quote #528

i think it would be good to have unlimited OTs, and have the OT function not to depend on end_type being full 30 being played.
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Indian
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Join Date: Sep 2006
Old 09-21-2006 , 04:22   Re: AMX Match Deluxe (Current Version: 7.01)
Reply With Quote #529

i want to ask if there is/will be a feature that stores match stats in a database, eg mysql. from what i've read this plugin stores stats in a log file so it shouldn't be that hard to modify that for a db?
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Infra
Senior Member
Join Date: Aug 2004
Location: California
Old 09-21-2006 , 15:44   Re: AMX Match Deluxe (Current Version: 7.01)
Reply With Quote #530

Sad News:

I just won't have time this semester to finish the newest update for the plugin. To much homework, on top of my job.


@Indian: I am planning on adding support for MySQL in the next release, but don't expect the next release until sometime in January...


Todo:
  • Add a warmup config (Similar to overtime configs)
  • Add support for recording stats in MySQL
  • Add a knife round before the first warmup session
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