Raised This Month: $ Target: $400
 0% 

[TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)


Post New Thread Reply   
 
Thread Tools Display Modes
NicoandLuis
Member
Join Date: Jun 2013
Old 05-14-2014 , 10:00   Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Reply With Quote #501

If I find out how to set the attributes, IŽll post it here.
NicoandLuis is offline
Munckeyz
Member
Join Date: Mar 2014
Old 05-16-2014 , 14:45   Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Reply With Quote #502

OP, if you're seeing this, please update the plugin to allow for Australium and Killstreak weapons...
Munckeyz is offline
TurretTheEpic
Senior Member
Join Date: Jul 2012
Old 05-21-2014 , 23:50   Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Reply With Quote #503

Bots before map change
Wearing hats and weapons
Bots AFTER map change
Nothing...just stock
TurretTheEpic is offline
Munckeyz
Member
Join Date: Mar 2014
Old 05-23-2014 , 11:53   Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Reply With Quote #504

Just put this:

sm plugins unload tf2itemsinfo
sm plugins load tf2itemsinfo
sm plugins refresh

In your server.cfg and it should work after map changes.
Munckeyz is offline
kolya2142
Member
Join Date: Jun 2012
Old 05-25-2014 , 16:15   Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Reply With Quote #505

Quote:
Originally Posted by Munckeyz View Post
OP, if you're seeing this, please update the plugin to allow for Australium and Killstreak weapons...
Please!!!!
kolya2142 is offline
NicoandLuis
Member
Join Date: Jun 2013
Old 05-27-2014 , 09:52   Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Reply With Quote #506

How can I set that bots get ONLY item sets? Setting itemset_echance and itemset_chance to 100 doesnŽt show any effect. In general he seems to ignore the item sets in the halloween config.
NicoandLuis is offline
NicoandLuis
Member
Join Date: Jun 2013
Old 05-28-2014 , 18:32   Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Reply With Quote #507

For some reason they never equip halloween stuff (halloween mode is active obviously)
Any fix?
NicoandLuis is offline
NicoandLuis
Member
Join Date: Jun 2013
Old 05-30-2014 , 07:09   Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Reply With Quote #508

bump
NicoandLuis is offline
Play4FunTheOne
New Member
Join Date: Jun 2014
Old 06-08-2014 , 12:17   Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Reply With Quote #509

I got a promblem here with configuring... I replace some hats with others and nothing happens :
I just wanted bots to have zombie skins... (Tried tf_forced_holiday 2)

//////////////////////////////////////////////////////////////////////////////////////////////////////////
"items_config"
{
"settings"
{
"wearables" "1" //--------- allow hats and misc items for bots (not s)
"drop_chance" "95.0" //--------- global give/drop chance
"unusual_chance" "1.0" //--------- chance of unusual variants
"paint_chance" "50.0" //--------- chance of painted variants
"vintage_chance" "25.0" //--------- chance of vintage variants
"genuine_chance" "10.0" //--------- chance of genuine variants
"strange_chance" "32.5" //--------- chance of strange variants
"community_chance" "0.0" //--------- chance of community variants
"itemset_echance" "62.5" //--------- chance of equiping any itemset, not just random items
"itemset_chance" "0.0" //--------- chance of equiping some special itemset
"action_slot" "1" //--------- give action items to bots or not
}
"items"
{
//////////////////////////////////////////////////////////////////////
// EXAMPLES ARE GOES HERE //
////////////////////////////
//
// "0" ----------------------------------- item definition ID
// {
// Note: all settings are optional, no need to use all of them
//
// "drop_chance" "0" ------- 'drop' chance
// "unusual_chance" "50" ------- unusual variant chance
// "paint_chance" "50" ------- painted variant chance
// "genuine_chance" "50" ------- genuine variant chance
// "vintage_chance" "50" ------- vintage variant chance
// "strange_chance" "50" ------- strange variant chance
// "community_chance" "50" ------- community variant chance
//
// Note: setting chances for item that cannot be unusual,
// painted, genuine, and/or vintage don't take any effect.
// Example: knife with paint_chance 100 wont be painted.
// }
//
// "1,2,3,4,5" --------------------------- multiple iems
// {
// }
//
//////////////////////////////////////////////////////////////////////


// FILTERED ITEMS //

"134,136,138" // Propaganda Contest's Winner Hats
{
"drop_chance" "0"
}
"496..512,680..698,8000..8306" // Tournament Medals
{
"drop_chance" "0"
}
"30143..30161" // Rome Vision Robot Skins
{
"drop_chance" "0"
}
"233..234,241,495,577,599,729,839,5607" // gifts, mini-games, etc.
{
"drop_chance" "0"
}


// CREEPY ITEMS (FOR BOTS) //

// foods and drinks
"42,46,159,163,311,433,1002"
{
"drop_chance" "75.0"
}
"998" // server crashing vaccinator
{
"drop_chance" "0"
}
"237,265" // Rocket/Sticky Jumper
{
"drop_chance" "0"
}
"129,226,354" // Buff Banners
{
"drop_chance" "0"
}
"140" // Wrangler
{
"drop_chance" "0"
}
"405" // Ali Baba's Wee Booties
{
"drop_chance" "60.0"
}
"608" // Bootlegger
{
"drop_chance" "0"
}
"730" // Beggar's Bazooka
{
"drop_chance" "0"
}
"996" // Loose Cannon
{
"drop_chance" "0"
}


// ONE-OF-A-KIND ITEMS //

"640" // Top Notch
{
"drop_chance" "0"
}

// Daily hats
"711"
{
"drop_chance" "0"
}
"712"
{
"drop_chance" "0"
}
"713"
{
"drop_chance" "0"
}

"790,791" // Promo Packages (TripleA mercs)
{
"drop_chance" "0"
}


// RARE ITEMS //

"423" // Saxxy
{
"drop_chance" "10.0"
}
"474" // Conscientious Objector
{
"drop_chance" "10.0"
}

"334" // Hat of Undeniable Wealth And Respect
{
"drop_chance" "1"
}

// Japan Charity (event)
"408"
{
"drop_chance" "1"
}
"409"
{
"drop_chance" "0.5"
}
"410"
{
"drop_chance" "0.1"
}

// The Great Gift Pile (event)
"666"
{
"drop_chance" "5"
}
"667"
{
"drop_chance" "5"
}
"675"
{
"drop_chance" "5"
}

"170" // Primeval Warrior
{
"drop_chance" "3"
}
"164" // Grizzled Veteran
{
"drop_chance" "12"
}
"165" // Soldier of Fortune
{
"drop_chance" "25"
}
"166" // Mercenary
{
"drop_chance" "50"
}

"245" // Platinum Dueling Badge
{
"drop_chance" "3"
}
"244" // Gold Dueling Badge
{
"drop_chance" "15"
}
"243" // Silver Dueling Badge
{
"drop_chance" "32"
}
"242" // Bronze Dueling Badge
{
"drop_chance" "75"
}


// FORCED ITEMS CHANCES //

"160" // Lugermorph (old)
{
"vintage_chance" "100"
}

// Upgradeable Weapons
"190,191,192,193,194,195,196,197,198,199"
{
"strange_chance" "100"
}
"200,201,202,203,204,205,206,207,208,209"
{
"strange_chance" "100"
}
"210,211,736,737"
{
"strange_chance" "100"
}

"5617" // Wiki Cap
{
"community_chance" "100"
}

"5618" // Companion Cube Pin
{
"genuine_chance" "100"
}

"5624" // Foster's Facade
{
"genuine_chance" "100"
}
"5620" // Stockbroker's Scarf
{
"genuine_chance" "100"
}

"5619" // Aperture Labs Hard Hat
{
"genuine_chance" "100"
}

"5621" // Lo-Fi Longwave
{
"vintage_chance" "75"
}

"5622" // Map Maker's Medallion
{
"drop_chance" "0"
"genuine_chance" "100"
}

"5625" // Autogrant Pyrovision Goggles
{
"vintage_chance" "100"
}

// The Cross-Comm Crash Helmet, The Cross-Comm Express, The Doublecross-Comm
"5623"
{
"genuine_chance" "100"
}

// The Atomic Accolade, The Professor's Pineapple, The Quadwrangler
"767..769"
{
"genuine_chance" "100"
}

// Botkiller Weapons
"792..800" // Normal
{
"drop_chance" "5"
"strange_chance" "100"
}
"801..809" // Gold
{
"drop_chance" "2.5"
"strange_chance" "100"
}
"881..889" // Rust
{
"drop_chance" "1.5"
"strange_chance" "100"
}
"890..898" // Blood
{
"drop_chance" "1"
"strange_chance" "100"
}
"899..907" // Carbonado
{
"drop_chance" "0.5"
"strange_chance" "100"
}
"908..916" // Diamond
{
"drop_chance" "0.25"
"strange_chance" "100"
}

"818" // Awesomenauts Badge
{
"genuine_chance" "100"
}

"819" // Lone Star
{
"genuine_chance" "100"
}

"820" // Russian Rocketeer
{
"genuine_chance" "100"
}


// Trad Pack Promo
"831..838"
{
"genuine_chance" "100"
}

"863" // Robo-Sandvich
{
"drop_chance" "0"
"genuine_chance" "100"
}
"864" // Friends Forever Companion Square Badge
{
"genuine_chance" "100"
}
"865" // TripleA Badge
{
"genuine_chance" "100"
}

// Total War Master Collection Promo
"872..880"
{
"genuine_chance" "100"
}

// Real-World Goods
"2061,2066..2068,2070"
{
"genuine_chance" "100"
}

// Something Special For Someone Special
"5075"
{
"drop_chance" "1"
}
}
"itemsets"
{
}
}
Play4FunTheOne is offline
Custo
Member
Join Date: Mar 2013
Location: Liberty City, LC State
Old 06-08-2014 , 15:45   Re: [TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)
Reply With Quote #510

Quote:
Originally Posted by Play4FunTheOne View Post
I got a promblem here with configuring... I replace some hats with others and nothing happens :
I just wanted bots to have zombie skins... (Tried tf_forced_holiday 2)
Use this plugin when using tf_force_holiday: https://forums.alliedmods.net/showthread.php?p=1587251
It helps get the holiday to function properly.

Also, I've set up this little itemset for the Halloween config, and it works fine on my server:
Spoiler
Custo is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:51.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode