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Eric's Team Balancer


  
 
 
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az
Member
Join Date: Dec 2004
Old 02-06-2005 , 18:16  
#41

ok thanks for the clarification onedamage. I will have to give this a try. Stacking seems to be the biggest complaint we get. And trying to even teams manually is not much fun for the admins.

I do remember when we ran PTB, back in 1.3 or 5 that people also complained a lot about getting switched..

Can't win with these guys
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onedamage
Senior Member
Join Date: Apr 2004
Location: Montreal Canada
Old 02-06-2005 , 18:46  
#42

just adjust the configs in the etb.cfg..........so that it becomes less of an issue.
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az
Member
Join Date: Dec 2004
Old 02-06-2005 , 20:11  
#43

hrrmm I am probably just missing it, but what does the threshold setting do?
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az
Member
Join Date: Dec 2004
Old 02-07-2005 , 01:23  
#44

gotta be honest, it works great sometimes and other times it stacks the teams worse than they have ever been.

If a couple players that are very good have a few bad rounds at beginning, they get switched to the "good team" and well it gets ugly.

If they play at their normal level, the plugin does the right thing.

maybe you could make it so the plugin doesn't do any switching till at least 4 rounds are done. Then it uses the minimum number of rounds to determine when to switch after that.

Other than that I love it. I am going to keep messing around with it and thanks a lot for releasing it to the public.
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onedamage
Senior Member
Join Date: Apr 2004
Location: Montreal Canada
Old 02-07-2005 , 07:39  
#45

just adjust ur etb.cfg to ur hearts content, to make it more visible (in msg and action) or less visible. i highlighted the CVARS that you could adjust in any case.

etb.cfg details:

// Determines whether announcements and switches can occur.
etb_active 1

// String shown when a team has an advantage.
etb_advantage "%s have an advantage."

// String shown when the teams are balanced.
etb_balanced "Teams are balanced."

// String shown when no fair switch can be made.
etb_failed "Failed to find a fair switch."

// String shown when a player is forced to the worse team.
etb_forced "Forced %s to %s."

// Minimum number of rounds between switches.
etb_rounds 2

// String shown when players are switched.
etb_switched "Switched %s and %s."

// Name of team one.
etb_team1 "Terrorists"

// Name of team two.
etb_team2 "Counter-Terrorists"

// Advantage that, if exceeded by the better team, prevents players from
// joining the better team. 0 disables forcing players onto teams.
etb_threshold 20

// String shown to the player who is forced to the worse team because the
// better team's advantage exceeds the threshold.
etb_you_forced "You were forced to join %s."

// String shown when a player attempts to join the better team from the worse
// team if the better team's advantage exceeds the threshold.
etb_you_prevented "You were prevented from joining %s."

// String sent to players who are switched.
etb_you_switched "You were switched to %s."
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imported_Eric
Junior Member
Join Date: Feb 2005
Old 02-08-2005 , 03:19  
#46

Release 4 Test is out.
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LA-Techno[dc2k]
Junior Member
Join Date: Dec 2004
Old 02-08-2005 , 08:24  
#47

Quote:
Originally Posted by Eric
There was a bug with the Linux version which caused a crash every time it attempted to switch players.
Find this bug in windows Version too ...
Server Crash every time it attempt to switch a player :-(
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imported_Eric
Junior Member
Join Date: Feb 2005
Old 02-08-2005 , 11:41  
#48

Quote:
Originally Posted by LA-Techno[dc2k
]Find this bug in windows Version too ...
Server Crash every time it attempt to switch a player :-(
The updated version fixes this, no?
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imported_Haas
Member
Join Date: Dec 2004
Location: Netherlands
Old 02-08-2005 , 13:19  
#49

it crashes my linux server (prev. version worked fine)
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LA-Techno[dc2k]
Junior Member
Join Date: Dec 2004
Old 02-08-2005 , 14:11  
#50

Yes ... Windows version not linux.
I set etb_round to 5. After a few mins etb try to switch but failed to find a fair switch. After this the server crashes.
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