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Back Weapons v1.87


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linkosc
Senior Member
Join Date: Apr 2007
Location: Everywhere
Old 07-24-2010 , 23:02   Re: Back Weapons v1.87
Reply With Quote #471

This Plugins when I install it onto my server Makes my server appear offline when infact on my tcadmin panel it shows its running? any suggestions?
Im using amxx version 1.8.1
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 09-19-2010 , 08:12   v0.0.6
Reply With Quote #472

New version, should support m4 without silencer, model set by .ini file.

Config file :

bw_model : model to use, "models/backweapons2.mdl" by default

bw_nosil : 0/1, use nosil or not, only models backweapons2_ns.mdl and backweapons2_css_ns.mdl supported

bw_maxweapons : max weapons you can see in a player's back (in case your server allow multiple weapons, 1 by default.


Would be usefull if someone could make condition-zero models.


19 feb 2013 : updated to v0.0.5, fixed a bug preventing plugin from working.
g_iMaxPlayers was set under the TEST_3RD define scope.
Attached Files
File Type: sma Get Plugin or Get Source (backweapon3.sma - 1730 views - 6.0 KB)
File Type: zip BackWeapons.zip (1.32 MB, 1392 views)
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Last edited by ConnorMcLeod; 07-25-2013 at 15:53.
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Costin83
Senior Member
Join Date: Jul 2008
Location: Romania
Old 09-19-2010 , 09:30   Re: Back Weapons v1.87
Reply With Quote #473

Big thanx Connor for taking you're time doing this
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qwas789
New Member
Join Date: Sep 2010
Old 09-20-2010 , 03:34   Re: Back Weapons v1.87
Reply With Quote #474

Nice Work Man
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Clauu
Senior Member
Join Date: Feb 2008
Location: RO
Old 09-20-2010 , 07:12   Re: Back Weapons v1.87
Reply With Quote #475

Well done man
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Clauu
Senior Member
Join Date: Feb 2008
Location: RO
Old 09-25-2010 , 14:03   Re: Back Weapons v1.87
Reply With Quote #476

One issue please - would be possible that on a war3ft server backweapons to have transparency like the hole body on human race ?
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035596266
Member
Join Date: Jan 2009
Old 10-04-2010 , 03:08   Re: Back Weapons v1.87
Reply With Quote #477

debug
PHP Code:
L 10/04/2010 15:00:21: [HAMSANDWICHInvalid player 1 (not in-game)
L 10/04/2010 15:00:21: [AMXXDisplaying debug trace (plugin "backweapon3.amxx")
L 10/04/2010 15:00:21: [AMXXRun time error 10native error (native "get_pdata_cbase")
L 10/04/2010 15:00:21: [AMXX]    [0backweapon3.sma::CheckWeapons (line 196)
L 10/04/2010 15:00:21: [AMXX]    [1backweapon3.sma::Primary_Deploy_Pre (line 189
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 10-04-2010 , 10:57   Re: Back Weapons v1.87
Reply With Quote #478

Replace

PHP Code:
CheckWeapons(idiSkipEnt FM_NULLENT)
{
    new 
iMaxWeapons g_iMaxWeapons 
With :

PHP Code:
CheckWeapons(idiSkipEnt FM_NULLENT)
{
    if( !
is_user_alive(id) )
    {
        return
    }

    new 
iMaxWeapons g_iMaxWeapons 

Seems like you tested the plugin with PodBot after had typed "pb removebots" ?
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035596266
Member
Join Date: Jan 2009
Old 10-07-2010 , 22:23   Re: Back Weapons v1.87
Reply With Quote #479

No, I do not use PODBOT
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ur5efj
Member
Join Date: Jan 2006
Old 10-09-2010 , 00:09   Re: Back Weapons v1.87
Reply With Quote #480

PHP Code:
[HAMSANDWICHInvalid player 11 (not in-game)
[
AMXXDisplaying debug trace (plugin "backweapon3.amxx")
[
AMXXRun time error 10native error (native "get_pdata_cbase")
[
AMXX] [0backweapon3.sma::Primary_AttachToPlayer_Post (line 168
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