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[L4D1/2] Zombie Character Select v0.9.7


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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 11-01-2021 , 14:47   Re: [L4D1/2] Zombie Character Select v0.9.6
Reply With Quote #351

the plugin works fine in listen/local server
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Voevoda
Senior Member
Join Date: Aug 2016
Old 08-05-2022 , 08:56   Re: [L4D1/2] Zombie Character Select v0.9.6
Reply With Quote #352

Hi all fix pls

Quote:
//// l4d2_zcs.sp
//
// C:\Users\EQUser\Desktop\scripting\l4d2_zcs.sp (396) : warning 242: function "Timer_ReloadConfig" should return an explicit value
// C:\Users\EQUser\Desktop\scripting\l4d2_zcs.sp (551) : warning 242: function "Event_FinaleStart" should return an explicit value
// C:\Users\EQUser\Desktop\scripting\l4d2_zcs.sp (783) : warning 242: function "Timer_NotifyKey" should return an explicit value
// C:\Users\EQUser\Desktop\scripting\l4d2_zcs.sp (792) : warning 242: function "Timer_NotifyLock" should return an explicit value
// C:\Users\EQUser\Desktop\scripting\l4d2_zcs.sp (801) : warning 242: function "Timer_DelayChange" should return an explicit value
// C:\Users\EQUser\Desktop\scripting\l4d2_zcs.sp (806) : warning 242: function "Timer_CheckPlayerGhostDelayed" should return an explicit value
// C:\Users\EQUser\Desktop\scripting\l4d2_zcs.sp (821) : warning 242: function "Timer_ReleaseClass" should return an explicit value
// C:\Users\EQUser\Desktop\scripting\l4d2_zcs.sp (1417) : warning 209: function has explicit 'int' tag but does not return a value
// C:\Users\EQUser\Desktop\scripting\l4d2_zcs.sp (1417) : warning 209: function has explicit 'int' tag but does not return a value
// Code size: 43044 bytes
// Data size: 12340 bytes
// Stack/heap size: 17524 bytes
// Total requirements: 72908 bytes
//
// 9 Warnings.
//
// Compilation Time: 0,36 sec
// ----------------------------------------

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CosmicD
Senior Member
Join Date: Dec 2009
Location: Hasselt, Belgium
Old 11-27-2022 , 04:16   Re: [L4D1/2] Zombie Character Select v0.9.6
Reply With Quote #353

Would it also be possible to implement a feature where admins can select a forced "swap" with a user that has a desired special ? (for the case where the plugin is limited to admins only)
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BioHazardN7
Member
Join Date: Oct 2020
Location: Укр
Old 07-26-2023 , 12:49   Re: [L4D1/2] Zombie Character Select v0.9.6
Reply With Quote #354

Quote:
Originally Posted by BloodyBlade View Post
* Converted plugin source to the latest syntax. Requires SourceMod 1.8 or newer.
Code:
SourcePawn Compiler 1.11.0.6934
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2021 AlliedModders LLC

l4d2_zcs.sp(374) : warning 242: function "Event_FinaleStart" should return an explicit value
l4d2_zcs.sp(606) : warning 242: function "Timer_NotifyKey" should return an explicit value
l4d2_zcs.sp(615) : warning 242: function "Timer_NotifyLock" should return an explicit value
l4d2_zcs.sp(624) : warning 242: function "Timer_DelayChange" should return an explicit value
l4d2_zcs.sp(629) : warning 242: function "Timer_CheckPlayerGhostDelayed" should return an explicit value
l4d2_zcs.sp(644) : warning 242: function "Timer_ReleaseClass" should return an explicit value
l4d2_zcs.sp(1239) : warning 209: function has explicit 'int' tag but does not return a value
l4d2_zcs.sp(1239) : warning 209: function has explicit 'int' tag but does not return a value
Code size:         41296 bytes
Data size:         11832 bytes
Stack/heap size:      17524 bytes
Total requirements:   70652 bytes

8 Warnings.
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BioHazardN7
Member
Join Date: Oct 2020
Location: Укр
Old 10-07-2023 , 07:02   Re: [L4D & L4D2] Zombie Character Select v0.9.7
Reply With Quote #355

Quote:
Originally Posted by [X]BetaAlpha View Post
Zombie Character Select
Version 0.9.7
Can you add the translation file, please?
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Misagi_Maxim
Junior Member
Join Date: Jul 2022
Old 04-21-2024 , 13:33   Re: [L4D1/2] Zombie Character Select v0.9.7
Reply With Quote #356

How can we choose and play the character?
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