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KnifeFight


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Author
PStar
Veteran Member
Join Date: Mar 2008
Plugin ID:
953
Plugin Version:
1.3.8
Plugin Category:
Fun Stuff
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    When a 1 versus 1 situation occurs, the plugin will prompt players asking if they want to knife to the death.
    Old 06-15-2009 , 11:12   Re: SM KnifeFight
    Reply With Quote #1

    Hy could you make it so that after bot players had accepted the fight no one spawn into the game?

    Cause sometimes when knife fight start some joins and can play int that round and kill one of the knifers with a gun.

    Just block spawn after both player accepts.
    PStar is offline
    altex
    Veteran Member
    Join Date: May 2009
    Location: Russia
    Old 06-15-2009 , 11:22   Re: SM KnifeFight
    Reply With Quote #2

    Quote:
    Originally Posted by PStar View Post
    Hy could you make it so that after bot players had accepted the fight no one spawn into the game?
    After both players had accepted the fight no one can spawn into the game.

    But there is a bug if someone connects when two alive players left and have not accepted knifefight yet.
    altex is offline
    altex
    Veteran Member
    Join Date: May 2009
    Location: Russia
    Old 06-15-2009 , 17:18   Re: SM KnifeFight
    Reply With Quote #3

    Release 1.2.1.6:
    * Fixed bug when someone connects and two alive players left and have not accepted knifefight yet.
    Knife fight has to be canceled.
    altex is offline
    PStar
    Veteran Member
    Join Date: Mar 2008
    Old 06-15-2009 , 17:54   Re: SM KnifeFight
    Reply With Quote #4

    Quote:
    Originally Posted by altex View Post
    Release 1.2.1.6:
    * Fixed bug when someone connects and two alive players left and have not accepted knifefight yet.
    Knife fight has to be canceled.
    nice
    PStar is offline
    Xp3r7
    SourceMod Donor
    Join Date: Jul 2006
    Old 06-15-2009 , 23:22   Re: SM KnifeFight
    Reply With Quote #5

    Updated to 1.2.1.6 today (just a bit ago) and my members are telling me it doesnt teleport anymore so I downgraded to 1.2.1.5.

    Maybe a bug?
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    altex
    Veteran Member
    Join Date: May 2009
    Location: Russia
    Old 06-16-2009 , 02:13   Re: SM KnifeFight
    Reply With Quote #6

    Quote:
    Originally Posted by Xp3r7 View Post
    Updated to 1.2.1.6 today (just a bit ago) and my members are telling me it doesnt teleport anymore so I downgraded to 1.2.1.5.

    Maybe a bug?
    yes, its a bug
    altex is offline
    altex
    Veteran Member
    Join Date: May 2009
    Location: Russia
    Old 06-16-2009 , 04:06   Re: SM KnifeFight
    Reply With Quote #7

    Release 1.2.1.7:
    * Fixed. Previous version does not work.
    altex is offline
    radcock
    Junior Member
    Join Date: Jun 2009
    Old 06-16-2009 , 16:55   Re: SM KnifeFight
    Reply With Quote #8

    I am still getting this error message in my SM error logs.

    L 06/16/2009 - 13:09:58: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
    L 06/16/2009 - 13:09:58: [SM] Displaying call stack trace for plugin "knifefight.smx":
    L 06/16/2009 - 13:09:58: [SM] [0] Line 799, knifefight.sp::ItemsWon()
    radcock is offline
    PStar
    Veteran Member
    Join Date: Mar 2008
    Old 06-16-2009 , 18:08   Re: SM KnifeFight
    Reply With Quote #9

    Altex could you build in some statistical features?
    For example the top 10 knife fight winners?
    PStar is offline
    altex
    Veteran Member
    Join Date: May 2009
    Location: Russia
    Old 06-17-2009 , 03:18   Re: SM KnifeFight
    Reply With Quote #10

    Quote:
    Originally Posted by PStar View Post
    Altex could you build in some statistical features?
    For example the top 10 knife fight winners?
    http://forums.alliedmods.net/showthread.php?t=91543
    altex is offline
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